The Battle for Wesnoth  1.13.4+dev
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
Namespaces | Macros | Functions | Variables
multiplayer_wait.cpp File Reference
#include "global.hpp"
#include "dialogs.hpp"
#include "gettext.hpp"
#include "game_config_manager.hpp"
#include "game_preferences.hpp"
#include "gui/dialogs/transient_message.hpp"
#include "image.hpp"
#include "log.hpp"
#include "marked-up_text.hpp"
#include "mp_game_utils.hpp"
#include "multiplayer_wait.hpp"
#include "statistics.hpp"
#include "saved_game.hpp"
#include "mp_ui_alerts.hpp"
#include "scripting/plugins/context.hpp"
#include "sdl/rect.hpp"
#include "units/types.hpp"
#include "wml_exception.hpp"
#include "wml_separators.hpp"
#include "formula/string_utils.hpp"
#include "video.hpp"
#include "utils/functional.hpp"
Include dependency graph for multiplayer_wait.cpp:

Go to the source code of this file.

Namespaces

 mp
 This module controls the multiplayer lobby.
 

Macros

#define DBG_NW   LOG_STREAM(debug, log_network)
 
#define LOG_NW   LOG_STREAM(info, log_network)
 
#define LOG_RG   LOG_STREAM(info, log_enginerefac)
 
#define ERR_RG   LOG_STREAM(err, log_enginerefac)
 
#define DBG_MP   LOG_STREAM(debug, log_mp)
 
#define ERR_MP   LOG_STREAM(err, log_mp)
 

Functions

static std::string mp::generate_user_description (const config &side)
 

Variables

static lg::log_domain log_network ("network")
 
static lg::log_domain log_enginerefac ("enginerefac")
 
static lg::log_domain log_mp ("mp/main")
 

Macro Definition Documentation

#define DBG_MP   LOG_STREAM(debug, log_mp)

Definition at line 49 of file multiplayer_wait.cpp.

Referenced by mp::wait::download_level_data(), and mp::wait::join_game().

#define DBG_NW   LOG_STREAM(debug, log_network)

Definition at line 41 of file multiplayer_wait.cpp.

#define ERR_MP   LOG_STREAM(err, log_mp)

Definition at line 50 of file multiplayer_wait.cpp.

Referenced by mp::wait::join_game().

#define ERR_RG   LOG_STREAM(err, log_enginerefac)

Definition at line 46 of file multiplayer_wait.cpp.

Referenced by mp::generate_user_description().

#define LOG_NW   LOG_STREAM(info, log_network)

Definition at line 42 of file multiplayer_wait.cpp.

Referenced by mp::wait::process_network_data(), and mp::wait::start_game().

#define LOG_RG   LOG_STREAM(info, log_enginerefac)

Definition at line 45 of file multiplayer_wait.cpp.

Referenced by mp::wait::process_network_data().

Variable Documentation

lg::log_domain log_enginerefac("enginerefac")
static
lg::log_domain log_mp("mp/main")
static
lg::log_domain log_network("network")
static