torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/platform/GLUFunc.h File Reference


Functions

 GL_FUNCTION (void, gluOrtho2D,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top), return;) GL_FUNCTION(void
 GL_FUNCTION (void, gluPickMatrix,(GLdouble x, GLdouble y, GLdouble width, GLdouble height, GLint viewport[4]), return;) GL_FUNCTION(void
 GL_FUNCTION (int, gluProject,(GLdouble objx, GLdouble objy, GLdouble objz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *winx, GLdouble *winy, GLdouble *winz), return 0;) GL_FUNCTION(int
 GL_FUNCTION (int, gluScaleImage,(GLenum format, GLint widthin, GLint heightin, GLenum typein, const void *datain, GLint widthout, GLint heightout, GLenum typeout, void *dataout), return 0;) GL_FUNCTION(int

Variables

 gluPerspective
GLdouble fovy
GLdouble GLdouble aspect
GLdouble GLdouble GLdouble zNear
GLdouble GLdouble GLdouble
GLdouble 
zFar
GLdouble GLdouble GLdouble
GLdouble 
return
 gluLookAt
GLdouble eyex
GLdouble GLdouble eyey
GLdouble GLdouble GLdouble eyez
GLdouble GLdouble GLdouble
GLdouble 
centerx
GLdouble GLdouble GLdouble
GLdouble GLdouble 
centery
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble 
centerz
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble
GLdouble 
upx
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble
GLdouble GLdouble 
upy
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble 
upz
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble
GLdouble GLdouble GLdouble 
return
 gluUnProject
GLdouble winx
GLdouble GLdouble winy
GLdouble GLdouble GLdouble winz
GLdouble GLdouble GLdouble
const GLdouble 
modelMatrix [16]
GLdouble GLdouble GLdouble
const GLdouble const GLdouble 
projMatrix [16]
GLdouble GLdouble GLdouble
const GLdouble const GLdouble
const GLint 
viewport [4]
GLdouble GLdouble GLdouble
const GLdouble const GLdouble
const GLint GLdouble
objx
GLdouble GLdouble GLdouble
const GLdouble const GLdouble
const GLint GLdouble GLdouble
objy
GLdouble GLdouble GLdouble
const GLdouble const GLdouble
const GLint GLdouble GLdouble
GLdouble
objz
GLdouble GLdouble GLdouble
const GLdouble const GLdouble
const GLint GLdouble GLdouble
GLdouble 
return
 gluBuild1DMipmaps
GLenum target
GLenum GLint components
GLenum GLint GLint width
GLenum GLint GLint GLenum format
GLenum GLint GLint GLenum
GLenum 
type
GLenum GLint GLint GLenum
GLenum const void
data
GLenum GLint GLint GLenum
GLenum const void 
return


Function Documentation

GL_FUNCTION ( void  ,
gluOrtho2D  ,
(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top ,
return  
)

GL_FUNCTION ( void  ,
gluPickMatrix  ,
(GLdouble x, GLdouble y, GLdouble width, GLdouble height, GLint viewport[4])  ,
return  
)

GL_FUNCTION ( int  ,
gluProject  ,
(GLdouble objx, GLdouble objy, GLdouble objz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *winx, GLdouble *winy, GLdouble *winz ,
return 0;   
)

GL_FUNCTION ( int  ,
gluScaleImage  ,
(GLenum format, GLint widthin, GLint heightin, GLenum typein, const void *datain, GLint widthout, GLint heightout, GLenum typeout, void *dataout)  ,
return 0;   
)


Variable Documentation




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