torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/platform/GLExtFunc.h File Reference


Defines

#define GL_GROUP_BEGIN(flag)
#define UNDEF_BEGIN
#define GL_GROUP_END()
#define UNDEF_END
#define GL_CONSTANT_COLOR_EXT   0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
#define GL_CONSTANT_ALPHA_EXT   0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
#define GL_BLEND_COLOR_EXT   0x8005
#define GL_FUNC_ADD_EXT   0x8006
#define GL_MIN_EXT   0x8007
#define GL_MAX_EXT   0x8008
#define GL_BLEND_EQUATION_EXT   0x8009

Functions

 GL_FUNCTION (void, glActiveTextureARB,(GLenum target), return;) GL_FUNCTION(void
 GL_FUNCTION (void, glMultiTexCoord2fARB,(GLenum target, GLfloat s, GLfloat t), return;) GL_FUNCTION(void
 GL_FUNCTION (void, glCompressedTexImage3DARB,(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *), return;) GL_FUNCTION(void
 GL_FUNCTION (void, glCompressedTexImage1DARB,(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *), return;) GL_FUNCTION(void
 GL_FUNCTION (void, glCompressedTexSubImage2DARB,(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *), return;) GL_FUNCTION(void
 GL_FUNCTION (void, glGetCompressedTexImageARB,(GLenum target, GLint lod, void *img), return;) GL_FUNCTION(void
 GL_FUNCTION (void, glUnlockArraysEXT,(void), return;) GL_FUNCTION(void
 GL_FUNCTION (void, glFogCoordPointerEXT,(GLenum, GLsizei, void *), return;) GL_FUNCTION(void
 GL_FUNCTION (void, glBlendColorEXT,(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), return;) GL_FUNCTION(void

Variables

 glClientActiveTextureARB
GLenum target
GLenum return
 glMultiTexCoord2fvARB
GLenum target
GLenum const GLfloatv
GLenum const GLfloat return
 glCompressedTexImage2DARB
GLenum target
GLenum GLint level
GLenum GLint GLint internalformat
GLenum GLint GLint GLsizei width
GLenum GLint GLint GLsizei
GLsizei 
height
GLenum GLint GLint GLsizei
GLsizei GLint 
border
GLenum GLint GLint GLsizei
GLsizei GLint GLsizei 
imageSize
GLenum GLint GLint GLsizei
GLsizei GLint GLsizei const
void 
return
 glCompressedTexSubImage3DARB
GLenum target
GLenum GLint level
GLenum GLint GLint xoffset
GLenum GLint GLint GLint yoffset
GLenum GLint GLint GLint GLint zoffset
GLenum GLint GLint GLint GLint
GLsizei 
width
GLenum GLint GLint GLint GLint
GLsizei GLsizei 
height
GLenum GLint GLint GLint GLint
GLsizei GLsizei GLsizei 
depth
GLenum GLint GLint GLint GLint
GLsizei GLsizei GLsizei GLenum 
format
GLenum GLint GLint GLint GLint
GLsizei GLsizei GLsizei GLenum
GLsizei 
imageSize
GLenum GLint GLint GLint GLint
GLsizei GLsizei GLsizei GLenum
GLsizei const void 
return
 glCompressedTexSubImage1DARB
GLenum target
GLenum GLint level
GLenum GLint GLint xoffset
GLenum GLint GLint GLsizei width
GLenum GLint GLint GLsizei
GLenum 
format
GLenum GLint GLint GLsizei
GLenum GLsizei 
imageSize
GLenum GLint GLint GLsizei
GLenum GLsizei const void 
return
 glLockArraysEXT
GLint first
GLint GLsizei count
GLint GLsizei return
 glFogCoordfEXT
 GLfloat
 return
 glColorTableEXT
GLenum target
GLenum GLenum internalFormat
GLenum GLenum GLsizei width
GLenum GLenum GLsizei GLenum format
GLenum GLenum GLsizei GLenum
GLenum 
type
GLenum GLenum GLsizei GLenum
GLenum const void
data
GLenum GLenum GLsizei GLenum
GLenum const void 
return
 glBlendEquationEXT
GLenum mode
GLenum return


Define Documentation

#define GL_GROUP_BEGIN ( flag   ) 

#define UNDEF_BEGIN

 
#define GL_GROUP_END (  ) 

#define UNDEF_END

#define GL_CONSTANT_COLOR_EXT   0x8001

#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002

#define GL_CONSTANT_ALPHA_EXT   0x8003

#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004

#define GL_BLEND_COLOR_EXT   0x8005

#define GL_FUNC_ADD_EXT   0x8006

#define GL_MIN_EXT   0x8007

#define GL_MAX_EXT   0x8008

#define GL_BLEND_EQUATION_EXT   0x8009


Function Documentation

GL_FUNCTION ( void  ,
glActiveTextureARB  ,
(GLenum target ,
return  
)

GL_FUNCTION ( void  ,
glMultiTexCoord2fARB  ,
(GLenum target, GLfloat s, GLfloat t ,
return  
)

GL_FUNCTION ( void  ,
glCompressedTexImage3DARB  ,
(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *)  ,
return  
)

GL_FUNCTION ( void  ,
glCompressedTexImage1DARB  ,
(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *)  ,
return  
)

GL_FUNCTION ( void  ,
glCompressedTexSubImage2DARB  ,
(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *)  ,
return  
)

GL_FUNCTION ( void  ,
glGetCompressedTexImageARB  ,
(GLenum target, GLint lod, void *img)  ,
return  
)

GL_FUNCTION ( void  ,
glUnlockArraysEXT  ,
(void ,
return  
)

GL_FUNCTION ( void  ,
glFogCoordPointerEXT  ,
(GLenum, GLsizei, void *)  ,
return  
)

GL_FUNCTION ( void  ,
glBlendColorEXT  ,
(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ,
return  
)


Variable Documentation

GLenum const GLfloat* v




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