Box3D Class Reference#include <mBox.h>
Detailed Description
Clone of Box3F, using 3D types.
3D types use F64.
- See also:
- Box3F
Constructor & Destructor Documentation
Box3D::Box3D |
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[inline] |
Box3D::Box3D |
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const Point3D & |
in_rMin, |
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const Point3D & |
in_rMax, |
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const bool |
in_overrideCheck = false | |
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Member Function Documentation
bool Box3D::isContained |
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const Point3D & |
in_rContained |
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const [inline] |
bool Box3D::isOverlapped |
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const Box3D & |
in_rOverlap |
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const [inline] |
F64 Box3D::len_x |
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const [inline] |
F64 Box3D::len_y |
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const [inline] |
F64 Box3D::len_z |
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const [inline] |
void Box3D::intersect |
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const Box3D & |
in_rIntersect |
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[inline] |
void Box3D::getCenter |
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Point3D * |
center |
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const [inline] |
Field Documentation
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