torque Torque Game Engine Documentation
TGE Version 1.5.2

ClearEmptyAction Class Reference

#include <terrainActions.h>

Inheritance diagram for ClearEmptyAction:

Inheritance graph
[legend]

Public Member Functions

 ClearEmptyAction (TerrainEditor *editor)
StringTableEntry getName ()
void process (Selection *sel, const Gui3DMouseEvent &event, bool selChanged, Type type)

Constructor & Destructor Documentation

ClearEmptyAction::ClearEmptyAction ( TerrainEditor editor  )  [inline]


Member Function Documentation

StringTableEntry ClearEmptyAction::getName (  )  [inline, virtual]

Implements TerrainAction.

void ClearEmptyAction::process ( Selection sel,
const Gui3DMouseEvent event,
bool  selChanged,
Type  type 
) [virtual]

Implements TerrainAction.




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