torque Torque Game Engine Documentation
TGE Version 1.5.2

GameTSCtrl Class Reference

#include <gameTSCtrl.h>

Inheritance diagram for GameTSCtrl:

Inheritance graph
[legend]

Public Member Functions

 GameTSCtrl ()
bool processCameraQuery (CameraQuery *query)
void renderWorld (const RectI &updateRect)
void onMouseMove (const GuiEvent &evt)
void onRender (Point2I offset, const RectI &updateRect)
 Called when this control is to render itself.
 DECLARE_CONOBJECT (GameTSCtrl)

Private Types

typedef GuiTSCtrl Parent

Member Typedef Documentation

typedef GuiTSCtrl GameTSCtrl::Parent [private]

Reimplemented from GuiTSCtrl.


Constructor & Destructor Documentation

GameTSCtrl::GameTSCtrl (  ) 


Member Function Documentation

bool GameTSCtrl::processCameraQuery ( CameraQuery query  )  [virtual]

Reimplemented from GuiTSCtrl.

void GameTSCtrl::renderWorld ( const RectI updateRect  )  [virtual]

Reimplemented from GuiTSCtrl.

void GameTSCtrl::onMouseMove ( const GuiEvent evt  )  [virtual]

Reimplemented from GuiControl.

void GameTSCtrl::onRender ( Point2I  offset,
const RectI updateRect 
) [virtual]

Called when this control is to render itself.

Parameters:
offset The location this control is to begin rendering
updateRect The screen area this control has drawing access to

Reimplemented from GuiTSCtrl.

GameTSCtrl::DECLARE_CONOBJECT ( GameTSCtrl   ) 




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