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GuiTSCtrl Class Reference#include <guiTSControl.h>
Inheritance diagram for GuiTSCtrl: ![]()
Member Typedef Documentation
Reimplemented from GuiControl. Reimplemented in EditTSCtrl, TerrainEditor, WorldEditor, GameTSCtrl, and GuiPlayerView.
Constructor & Destructor Documentation
Member Function Documentation
Called when this control is to render itself.
Reimplemented from GuiControl. Reimplemented in EditTSCtrl, and GameTSCtrl.
Reimplemented in EditTSCtrl, GameTSCtrl, and GuiPlayerView.
Reimplemented in EditTSCtrl, GameTSCtrl, and GuiPlayerView.
Register dynamic fields in a subclass of ConsoleObject.
Reimplemented from GuiControl. Reimplemented in EditTSCtrl, TerrainEditor, and WorldEditor.
Register global constant variables and do other one-time initialization tasks in a subclass of ConsoleObject.
Reimplemented from ConsoleObject. Reimplemented in EditTSCtrl.
Field Documentation
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