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PrecipitationData Class Reference#include <precipitation.h>
Inheritance diagram for PrecipitationData: ![]() Detailed DescriptionPrecipitation datablock.
Member Typedef Documentation
Reimplemented from GameBaseData.
Constructor & Destructor Documentation
Member Function Documentation
Register dynamic fields in a subclass of ConsoleObject.
Reimplemented from GameBaseData.
Reimplemented from SimDataBlock.
Reimplemented from GameBaseData.
Field DocumentationAmbient sound.
Texture filename for raindrop.
Texture filename for splash.
Droplet billboard size.
Splash billboard size.
True to use true billboards, false for axis-aligned billboards.
How long in milliseconds a splash will last.
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