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TelnetConsole Class Reference#include <telnetConsole.h>
Detailed DescriptionTelnet admin console.Torque supports remote access to its console. This is most useful when running a dedicated server, as you can remotely administer the game (for instance, kicking people). In the context of a MMORPG, this sort of functionality would be useful for managing a server. There are a number of products for Tribes2 which allow remote administration via a nice GUI. Using the Telnet ConsoleThe TelnetConsole is designed to be used globally, so you don't instantiate it like a normal class. Instead, you allow it to manage itself:
// How to initialize the TelnetConsole. TelnetConsole::create(); // How to shut down the TelnetConsole. TelnetConsole::destroy();
Member Enumeration Documentation
State of a TelnetClient.
Constructor & Destructor Documentation
Member Function Documentation
Initialize the telnet console.
Shut down the telnet console.
Called by the main loop to let the console process commands and connections.
Configure the parameter for the telnet console.
Callback to handle a line from the console.
Field Documentation
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