torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/ts/tsShapeInstance.h File Reference

#include "platform/platform.h"
#include "ts/tsShape.h"
#include "ts/tsIntegerSet.h"
#include "console/console.h"
#include "dgl/gBitmap.h"
#include "sim/netStringTable.h"

Data Structures

struct  TSVertex
class  TSShapeInstance
 An instance of a 3space shape. More...
struct  TSShapeInstance::ObjectInstance
 Base class for all renderable objects, including mesh objects and decal objects. More...
struct  TSShapeInstance::MeshObjectInstance
 These are set up by default based on shape data. More...
struct  TSShapeInstance::DecalObjectInstance
 Also set up based on shape data...they refer to mesh object instances. More...
struct  TSShapeInstance::IflMaterialInstance
 IFL objects ... controlled by animation but also can be controlled by user. More...
struct  TSShapeInstance::RenderData
struct  TSShapeInstance::RenderData::VertexAlpha
class  TSThread
 3space animation thread. More...
struct  TSThread::TransitionData
 if in transition... More...

Typedefs

typedef TSShapeInstance::ObjectInstance TSObjectInstance


Typedef Documentation




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