engine/dgl/gBitmap.h File Reference
#include "platform/platform.h"
#include "core/resManager.h"
#include "core/color.h"
|
Data Structures |
| class | GBitmap |
Functions |
| ResourceInstance * | constructBitmapBM8 (Stream &stream) |
| ResourceInstance * | constructBitmapBMP (Stream &stream) |
| ResourceInstance * | constructBitmapPNG (Stream &stream) |
| ResourceInstance * | constructBitmapJPEG (Stream &stream) |
| ResourceInstance * | constructBitmapGIF (Stream &stream) |
| ResourceInstance * | constructBitmapDBM (Stream &stream) |
| void | bitmapExtrudeRGB_c (const void *srcMip, void *mip, U32 height, U32 width) |
Variables |
| void(*) | bitmapExtrude5551 (const void *srcMip, void *mip, U32 height, U32 width) |
| void(*) | bitmapExtrudeRGB (const void *srcMip, void *mip, U32 height, U32 width) |
| void(*) | bitmapConvertRGB_to_5551 (U8 *src, U32 pixels) |
| void(*) | bitmapExtrudePaletted (const void *srcMip, void *mip, U32 height, U32 width) |
Function Documentation
Variable Documentation
|