engine/dgl/gBitmap.h File Reference
#include "platform/platform.h"
#include "core/resManager.h"
#include "core/color.h"
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Data Structures |
class | GBitmap |
Functions |
ResourceInstance * | constructBitmapBM8 (Stream &stream) |
ResourceInstance * | constructBitmapBMP (Stream &stream) |
ResourceInstance * | constructBitmapPNG (Stream &stream) |
ResourceInstance * | constructBitmapJPEG (Stream &stream) |
ResourceInstance * | constructBitmapGIF (Stream &stream) |
ResourceInstance * | constructBitmapDBM (Stream &stream) |
void | bitmapExtrudeRGB_c (const void *srcMip, void *mip, U32 height, U32 width) |
Variables |
void(*) | bitmapExtrude5551 (const void *srcMip, void *mip, U32 height, U32 width) |
void(*) | bitmapExtrudeRGB (const void *srcMip, void *mip, U32 height, U32 width) |
void(*) | bitmapConvertRGB_to_5551 (U8 *src, U32 pixels) |
void(*) | bitmapExtrudePaletted (const void *srcMip, void *mip, U32 height, U32 width) |
Function Documentation
Variable Documentation
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