Application.dataPath Manual     Reference     Scripting  
Scripting > Runtime Classes > Application
Application.dataPath

static var dataPath : string

Description

Contains the path to the game data folder (Read Only).

The value depends on which platform you are running on:

Unity Editor:<path tp project folder>/Assets
Mac player:<path to player app bundle>/Contents
iPhone player:<path to player app bundle>/<AppName.app>/Data
Win player:<path to executablename_Data folder>
Web player (or Dashboard widget):The absolute url to the player data file folder (without the actual data file name)
Note that the string returned on a PC will use a forward slash as a folder separator.
JavaScripts
// print the path to the data folder
print (Application.dataPath);

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
print(Application.dataPath);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
print(Application.dataPath)