Application.isLoadingLevel Manual     Reference     Scripting  
Scripting > Runtime Classes > Application
Application.isLoadingLevel

static var isLoadingLevel : bool

Description

Is some level being loaded? (Read Only)

LoadLevel and LoadLevelAdditive don't happen immediately - a new level is loaded after the current game frame finishes. isLoadingLevel returns true if a level load was requested this frame already.

See Also: LoadLevel, LoadLevelAdditive.

JavaScripts
using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
print(Application.isLoadingLevel);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
print(Application.isLoadingLevel)