CollisionFlags Manual     Reference     Scripting  
Scripting > Enumerations > CollisionFlags
CollisionFlags Enumeration

CollisionFlags is a bitmask returned by CharacterController.Move.

It gives you a broad overview of where your character collided with any other objects.

Values
None

CollisionFlags is a bitmask returned by CharacterController.Move.

Sides

CollisionFlags is a bitmask returned by CharacterController.Move.

Above

CollisionFlags is a bitmask returned by CharacterController.Move.

Below

CollisionFlags is a bitmask returned by CharacterController.Move.