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Format of a RenderTexture.
See Also: RenderTexture.format, RenderTexture class.
ARGB32 |
Color render texture format, 8 bits per channel. |
Depth |
A depth render texture format. |
ARGBHalf |
Color render texture format, 16 bit floating point per channel. |
RGB565 |
Color render texture format. |
ARGB4444 |
Color render texture format, 4 bit per channel |
ARGB1555 |
Color render texture format, 1 bit for Alpha channel, 5 bits for Red, Green and Blue channels |
Default |
Default color render texture format: will be chosen accordingly to Frame Buffer format and Platform |