function Contains (key : object) : bool
Description
Determines whether the Hashtable contains a specific key.
This method implements IDictionary.Contains. It behaves exactly as ContainsKey.
This method is an O(1) operation.
var h : Hashtable;
h =
new Hashtable();
h.Add(1,
"one");
h.Add(2,
"two");
h.Add(3,
"two");
if(h.Contains(1)) {
Debug.Log(
"Key '1', has been found!");
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Hashtable h;
void Awake() {
h =
new Hashtable();
h.Add(1,
"one");
h.Add(2,
"two");
h.Add(3,
"two");
if (h.Contains(1))
Debug.Log(
"Key '1', has been found!");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public h as Hashtable
def
Awake():
h = Hashtable()
h.Add(1, 'one')
h.Add(2, 'two')
h.Add(3, 'two')
if h.Contains(1):
Debug.Log('Key \'1\', has been found!')