function ContainsValue (value : object) : void
Description
Determines whether the Hashtable contains a specific value.
var h : Hashtable;
h =
new Hashtable();
h.Add(
"1",
"one");
h.Add(
"2",
"two");
if(h.ContainsValue(
"one")) {
Debug.Log(
"Value 'one', has been found!");
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Hashtable h;
void Awake() {
h =
new Hashtable();
h.Add(
"1",
"one");
h.Add(
"2",
"two");
if (h.ContainsValue(
"one"))
Debug.Log(
"Value 'one', has been found!");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public h as Hashtable
def
Awake():
h = Hashtable()
h.Add('1', 'one')
h.Add('2', 'two')
if h.ContainsValue('one'):
Debug.Log('Value \'one\', has been found!')