function Remove (key : object) : void
Description
Removes the element with the specified key from the Hashtable.
var h : Hashtable;
h =
new Hashtable();
h.Add(
"1",
"one");
h.Add(
"2",
"two");
h.Remove(
"1");
Debug.Log(h.Count);
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Hashtable h;
void Awake() {
h =
new Hashtable();
h.Add(
"1",
"one");
h.Add(
"2",
"two");
h.Remove(
"1");
Debug.Log(h.Count);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public h as Hashtable
def
Awake():
h = Hashtable()
h.Add('1', 'one')
h.Add('2', 'two')
h.Remove('1')
Debug.Log(h.Count)