function ContainsKey (key : object) : bool
Description
Determines whether the Hashtable contains a specific key.
var h : Hashtable;
h =
new Hashtable();
h.Add(
"1",
"one");
h.Add(
"2",
"two");
if(h.ContainsKey(
"1")) {
Debug.Log(
"Key '1', has been found!");
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Hashtable h;
void Awake() {
h =
new Hashtable();
h.Add(
"1",
"one");
h.Add(
"2",
"two");
if (h.ContainsKey(
"1"))
Debug.Log(
"Key '1', has been found!");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public h as Hashtable
def
Awake():
h = Hashtable()
h.Add('1', 'one')
h.Add('2', 'two')
if h.ContainsKey('1'):
Debug.Log('Key \'1\', has been found!')