ScriptableWizard.isValid Manual     Reference     Scripting  
Scripting > Editor Classes > ScriptableWizard
ScriptableWizard.isValid

var isValid : bool

Description

Allows you to enable and disable the wizard create button, so that the user can not click it.

See Also: ScriptableWizard.OnWizardUpdate


The finish button gets disabled until the user sets the number to 5

// C#
// Asks the user to set the var "Number" to 5, if is not set to 5
// the "Finish" button will not be reachable

using UnityEngine;
using UnityEditor;

public class isValidScriptableWizard : ScriptableWizard {
public int number = 0;
[MenuItem ("Example/Show isValid Usage")]
static void CreateWindow() {
ScriptableWizard.DisplayWizard(
"isValid boolean example",
typeof(isValidScriptableWizard),
"Finish");
}
void OnWizardUpdate() {
helpString = "Set The number to 5 and press finish";
if(number != 5) {
errorString = "The number has to be set to 5!";
isValid = false;
} else {
errorString = "";
isValid = true;
}
}
}