Here is a list of all class members with links to the classes they belong to:
- n -
- name
: Console::Command
, AudioProfile
, Downloader::ProgressData
, ObjLoader::material_t
, ObjLoader::shape_t
, Uniform
, VertexAttrib
, AnimationData
, ArmatureData
, BoneData
, MovementBoneData
, MovementData
, TextureData
, ComAudioOptions
, WidgetOptions
, Json
, spAnimation
, spAtlasPage
, spAtlasRegion
, spAttachment
, spBoneData
, spEventData
, spIkConstraintData
, spSkin
, spSlotData
- need_quit
: DataReaderHelper
- NEED_UPDATE
: AssetsManagerEx
- needsLayout()
: Control
, ControlButton
, ControlSlider
- negate()
: Mat4
, Vec2
, Vec3
, Vec4
- NETWORK
: AssetsManager
, Downloader
- NEW_VERSION_FOUND
: EventAssetsManagerEx
- newCCImage()
: RenderTexture
- newDefaultCCNodeLoaderLibrary()
: NodeLoaderLibrary
- newDefaultNodeLoaderLibrary()
: NodeLoaderLibrary
- newImage()
: RenderTexture
- next
: Json
, spAtlasPage
, spAtlasRegion
, spTrackEntry
, UT_hash_handle
- nextBufferId
: CDBufferManager
- NO_NEW_VERSION
: AssetsManager
, Downloader
- Node
: ComponentContainer
, EventDispatcher
, PhysicsBody
, PhysicsWorld
, Scene
- NODE
: ScriptHandlerMgr
- NodeActionBuilder()
: NodeActionBuilder
- nodeBoneNames
: SkinData
- nodeBoneOriginMatrices
: SkinData
- nodeConcat()
: TransformHelp
- NodeCreateFunc
: CSLoader
, NodeReader
- nodedatas
: Sprite3DCache::Sprite3DData
- NodeLoader
: CCBReader
, NodeLoader
- NodeLoaderLibrary()
: NodeLoaderLibrary
- nodeOptions()
: ComAudioOptions
, ComponentOptions
, GameMapOptions
, ParticleSystemOptions
, ProjectNodeOptions
, SingleNodeOptions
, SpriteOptions
- NodeReader()
: NodeReader
- NodeReaderProtocol()
: NodeReaderProtocol
- nodes
: NodeDatas
- nodeSub()
: TransformHelp
- nodeToMatrix()
: TransformHelp
- nodeToParentTransform()
: Node
- nodeToWorldTransform()
: Node
- nodeTree()
: CSParseBinary
- NodeTreeBuilder()
: NodeTreeBuilder
- nodeWithFlatBuffers()
: CSLoader
- nodeWithFlatBuffersFile()
: CSLoader
- nodeWithFlatBuffersForSimulator()
: CSLoader
- noexpand
: UT_hash_table
- NONE
: EventDispatcher
, ControlStepper
, ScrollView
- None
: NTextureData
- NONE
: PhysicsContact
, Texture2D
, Layout
, LayoutParameter
, LinearLayoutParameter
, RelativeLayoutParameter
, ScrollView
, Widget
, Value
, CCBReader
- nonideal_items
: UT_hash_table
- nonInterruptible
: sourceGroup
- NORMAL
: Control
- Normal
: NTextureData
- NORMAL
: Widget
- normal
: PhysicsContactData
, PhysicsRayCastInfo
- normal_texname
: ObjLoader::material_t
- normalData()
: ButtonOptions
- normalize()
: Quaternion
, Vec2
, Vec3
, Vec4
- normalized
: VertexAttribValue::U
- normals
: ObjLoader::shapes_t
- normalTextureScaleChangedWithSize()
: Button
- NotificationObserver()
: NotificationObserver
- notifyError()
: Downloader
- Null
: Data
, Value
- num_buckets
: UT_hash_table
- num_items
: UT_hash_table
- numberOfCalls
: ProfilingTimer
- numberOfCellsInTableView()
: TableViewDataSource
- numberOfJumps
: JumpTiles3D
- numberOfLoops
: CDLongAudioSource
- numberOfRunningActions()
: Node
- numberOfRunningActionsInTarget()
: ActionManager
- NUMERIC
: EditBox
- numIndex
: MeshData