Here is a list of all class members with links to the classes they belong to:
- r -
- r
: Color3B
, Color4B
, Color4F
, RGBA
, BaseData
, spMeshAttachment
, spRegionAttachment
, spSkeleton
, spSkinnedMeshAttachment
, spSlot
, spSlotData
- RADIAL
: ProgressTimer
- radialAccel
: ParticleSystem
, tParticle
- radialAccelVar
: ParticleSystem
- radius
: Lens3D
- RADIUS
: ParticleSystem
- radius
: Ripple3D
, tParticle
- random_int()
: RandomHelper
- random_real()
: RandomHelper
- randomObject()
: __Array
, __Dictionary
- range
: Shaky3D
, ShakyTiles3D
, ShatteredTiles3D
- Raw
: OpenALDecoder
- RAW_DATA
: Image
- Ray()
: Ray
- rayCast()
: PhysicsWorld
- rbegin()
: Vector< T >
- read()
: BundleReader
- ReadAll()
: MediaStreamer
- readArray()
: BundleReader
- readBool()
: CCBReader
- readByte()
: CCBReader
- readBytes()
: Console
- readCachedString()
: CCBReader
- readCallbackKeyframesForSeq()
: CCBReader
- readCCBFromFile()
: CCBProxy
- ReadCocoBinBuff()
: CocoLoader
- readDataTask()
: AudioCache
- readFileWithCleanUp()
: CCBReader
- readFloat()
: CCBReader
- readInt()
: CCBReader
- readLine()
: BundleReader
- readline()
: Console
- readMatrix()
: BundleReader
- readNodeGraphFromData()
: CCBReader
- readNodeGraphFromFile()
: CCBReader
- readSoundKeyframesForSeq()
: CCBReader
- readString()
: BundleReader
- readUTF8()
: CCBReader
- reallocateScriptHandler()
: LuaEngine
, LuaStack
- rebuildIndexInOrder()
: SpriteBatchNode
- receiveExternalKeyEvent()
: Controller
- receiveHandler
: sealed
- recenterPoints()
: PhysicsShape
- recordLetterInfo()
: Label
- recordPlaceholderInfo()
: Label
- recordSlidTime()
: ScrollView
- recreateVBO()
: IndexBuffer
, VertexBuffer
- rect()
: MenuItem
- Rect()
: Rect
- rect2cpbb()
: PhysicsHelper
- RectUnion()
: ControlUtils
- RED
: Color3B
, Color4B
, Color4F
- red
: TintTo
- redBits
: GLContextAttrs
- reduceMemoryFootprint()
: __Array
- Ref()
: Ref
- Reference()
: Reference
- ReferencePoint
: LayoutComponent
- Reflection
: NTextureData
- RefMap
: Map< K, V >
- RefPtr()
: RefPtr< T >
- refreshActionProperty()
: ActionNode
- refreshView()
: ListView
- regionHeight
: spMeshAttachment
, spRegionAttachment
, spSkinnedMeshAttachment
- regionOffsetX
: spMeshAttachment
, spRegionAttachment
, spSkinnedMeshAttachment
- regionOffsetY
: spMeshAttachment
, spRegionAttachment
, spSkinnedMeshAttachment
- regionOriginalHeight
: spMeshAttachment
, spRegionAttachment
, spSkinnedMeshAttachment
- regionOriginalWidth
: spMeshAttachment
, spRegionAttachment
, spSkinnedMeshAttachment
- regionRotate
: spMeshAttachment
, spSkinnedMeshAttachment
- regions
: spAtlas
- regionU
: spMeshAttachment
, spSkinnedMeshAttachment
- regionU2
: spMeshAttachment
, spSkinnedMeshAttachment
- regionUVs
: spMeshAttachment
, spSkinnedMeshAttachment
- regionV
: spMeshAttachment
, spSkinnedMeshAttachment
- regionV2
: spMeshAttachment
, spSkinnedMeshAttachment
- regionWidth
: spMeshAttachment
, spRegionAttachment
, spSkinnedMeshAttachment
- registerCCNodeLoader()
: NodeLoaderLibrary
- registerDefaultCCNodeLoaders()
: NodeLoaderLibrary
- registerDefaultNodeLoaders()
: NodeLoaderLibrary
- registerNodeLoader()
: NodeLoaderLibrary
- registerScriptObserver()
: __NotificationCenter
- registerType()
: ObjectFactory
- registerTypeAndCallBack()
: GUIReader
- registerWithTouchDispatcher()
: Layer
- registReaderObject()
: CSLoader
- relaseTextures()
: FontAtlas
- RELATIVE
: ParticleSystem
, Layout
, LayoutParameter
- RELATIVE_BOTTOM_LEFT
: CCBReader
- RELATIVE_BOTTOM_RIGHT
: CCBReader
- RELATIVE_CONTAINER
: CCBReader
- RELATIVE_TOP_LEFT
: CCBReader
- RELATIVE_TOP_RIGHT
: CCBReader
- RelativeAlign
: RelativeLayoutParameter
- RelativeBox()
: RelativeBox
- RelativeLayoutManager
: RelativeLayoutParameter
- RelativeLayoutParameter()
: RelativeLayoutParameter
- release()
: Ref
- releaseActions()
: ActionManagerEx
- releaseAllTimers()
: Profiler
- releaseAutoreleasePool()
: ThreadHelper
- releaseBufferForFile:
: CDBufferManager
- releaseFontAtlas()
: FontAtlasCache
- releaseGLTexture()
: Texture2D
- releaseGroupID()
: GroupCommandManager
- releaseLuaFunctionById()
: LuaBridge
, LuaJavaBridge
- releaseMap()
: TileMapAtlas
, TMXLayer
- ReleaseResources()
: Audio
- releaseTimer()
: Profiler
- releaseUpEvent()
: CheckBox
, Widget
- releaseVAO()
: MeshCommand
- reload
: WebViewImpl
, WebView
, LuaEngine
, LuaStack
- reloadAllTextures()
: TextureCache
- reloadData()
: TableView
- reloadDefaultGLPrograms()
: GLProgramCache
- reloadDefaultShaders()
: GLProgramCache
- reloadTexture()
: TextureCache
- relocateContainer()
: ScrollView
- remedyLayoutParameter()
: ListView
- remove()
: ComponentContainer
, AudioEngine
, PhysicsJointInfo
, PhysicsShapeInfo
- removeAction()
: ActionTimelineCache
, ActionManager
- removeActionAtIndex()
: ActionManager
- removeActionByTag()
: ActionManager
- removeActionNode()
: ActionObject
- removeAll()
: ComponentContainer
, ObjectFactory
, PhysicsJointInfo
, PhysicsShapeInfo
, BaseTriggerAction
, BaseTriggerCondition
, ColliderDetector
, TriggerMng
, TriggerObj
- removeAllActions()
: ActionManager
- removeAllActionsByTag()
: ActionManager
- removeAllActionsFromTarget()
: ActionManager
- removeAllAnimations()
: Animation3DCache
- removeAllArmatureMovementCallBack()
: TriggerMng
- removeAllAttachNode()
: Sprite3D
- removeAllBodies()
: PhysicsWorld
- removeAllBones()
: MeshSkin
, Skeleton3D
- removeAllChildBone()
: Bone3D
- removeAllChildren()
: Node
, Layout
, ListView
, ScrollView
- removeAllChildrenWithCleanup()
: Node
, ParallaxNode
, ParticleBatchNode
, Sprite
, SpriteBatchNode
, Layout
, ListView
, ScrollView
- removeAllComponents()
: Node
- removeAllEventListeners()
: EventDispatcher
- removeAllGLProgramState()
: GLProgramStateCache
- removeAllItems()
: ListView
- removeAllJoints()
: PhysicsWorld
- removeAllObjects()
: __Array
, __Dictionary
, __Set
- removeAllObservers()
: __NotificationCenter
- removeAllPages()
: PageView
- removeAllProtectedChildren()
: ProtectedNode
- removeAllProtectedChildrenWithCleanup()
: ProtectedNode
- removeAllQuads()
: TextureAtlas
- removeAllShapes()
: PhysicsBody
- removeAllSprite3DData()
: Sprite3DCache
- removeAllSprite3DMaterial()
: Sprite3DMaterialCache
- removeAllTextures()
: TextureCache
- removeAnimation()
: AnimationCache
- removeAnimationByName()
: AnimationCache
- removeAnimationData()
: ArmatureDataManager
- removeAnnimationEventCallBack()
: ArmatureMovementDispatcher
- removeArmatureAllMovementCallBack()
: TriggerMng
- removeArmatureData()
: ArmatureDataManager
- removeArmatureFileInfo()
: ArmatureDataManager
- removeArmatureMovementCallBack()
: TriggerMng
- removeAttachNode()
: Sprite3D
- removeBackGroundImage()
: Layout
- removeBody()
: PhysicsWorld
, PhysicsWorldInfo
- removeBodyOrDelay()
: PhysicsWorld
- removeBone()
: Armature
- removeCellAtIndex()
: TableView
- removeChild()
: TMXLayer
, Menu
, Node
, ParallaxNode
, ParticleBatchNode
, Sprite
, SpriteBatchNode
, TMXLayer
, Layout
, ListView
, ScrollView
, BatchNode
- removeChildAtIndex()
: ParticleBatchNode
, SpriteBatchNode
- removeChildBone()
: Bone3D
, Bone
- removeChildBoneByIndex()
: Bone3D
- removeChildByName()
: Node
- removeChildByTag()
: Node
- removeComponent()
: Node
- removeConfigFile()
: DataReaderHelper
- removeContourData()
: ColliderDetector
- removeControlPointAtIndex()
: PointArray
- removeCustomEventListeners()
: EventDispatcher
- removeDelegate()
: IMEDispatcher
- removeDirectory()
: FileUtils
- removeDisplay()
: Bone
, DisplayManager
- removeElement()
: RichText
- removeEventListener()
: EventDispatcher
, TriggerMng
- removeEventListenersForListenerID()
: EventDispatcher
- removeEventListenersForTarget()
: EventDispatcher
- removeEventListenersForType()
: EventDispatcher
- removeFile()
: FileUtils
- removeFormWorld()
: PhysicsJoint
- removeFrame()
: Timeline
- removeFromMap()
: Animate3D
- removeFromParent()
: Node
, Bone
- removeFromParentAndCleanup()
: Node
- removeFromPhysicsWorld()
: Node
- removeFromWorld()
: PhysicsBody
- removeHashElement()
: Scheduler
- removeItem()
: ListView
- removeJoint()
: PhysicsBody
, PhysicsWorld
, PhysicsWorldInfo
- removeJointOrDelay()
: PhysicsWorld
- removeLastItem()
: ListView
- removeLastObject()
: __Array
- removeObject()
: __Array
, __Set
- removeObjectAllHandlers()
: ScriptHandlerMgr
- removeObjectAtIndex()
: __Array
- removeObjectForElememt()
: __Dictionary
- removeObjectForKey()
: __Dictionary
- removeObjectHandler()
: ScriptHandlerMgr
- removeObjectsForKeys()
: __Dictionary
- removeObjectsInArray()
: __Array
- removeObserver()
: __NotificationCenter
- removePage()
: PageView
- removePageAtIndex()
: PageView
- removeProtectedChild()
: ProtectedNode
- removeProtectedChildByTag()
: ProtectedNode
- removeQuadAtIndex()
: TextureAtlas
- removeQuadsAtIndex()
: TextureAtlas
- removeScriptHandler()
: LuaEngine
, LuaStack
- removeScriptObjectByObject()
: LuaEngine
, LuaStack
- removeShape()
: PhysicsBody
, PhysicsWorld
, PhysicsWorldInfo
- removeSprite3DData()
: Sprite3DCache
- removeSpriteFrameByName()
: SpriteFrameCache
- removeSpriteFrameFromFile()
: SpriteFrameCacheHelper
- removeSpriteFrames()
: SpriteFrameCache
- removeSpriteFramesFromDictionary()
: SpriteFrameCache
- removeSpriteFramesFromFile()
: SpriteFrameCache
- removeSpriteFramesFromFileContent()
: SpriteFrameCache
- removeSpriteFramesFromTexture()
: SpriteFrameCache
- removeSpriteFromAtlas()
: SpriteBatchNode
- removeStream()
: VertexData
- removeTargetWithActionForControlEvent()
: Control
- removeTargetWithActionForControlEvents()
: Control
- removeTexture()
: TextureCache
- removeTextureData()
: ArmatureDataManager
- removeTextureForKey()
: TextureCache
- removeTileAt()
: TMXLayer
- removeTimeline()
: ActionTimeline
- removeTriggerObj()
: TriggerMng
- removeUnusedAnimation()
: Animation3DCache
- removeUnusedGLProgramState()
: GLProgramStateCache
- removeUnusedSprite3DMaterial()
: Sprite3DMaterialCache
- removeUnusedSpriteFrames()
: SpriteFrameCache
- removeUnusedTextures()
: TextureCache
- removeUpdateFromHash()
: Scheduler
- renameFile()
: FileUtils
- rend()
: Vector< T >
- Render()
: abstract
, Audio
, GLViewImpl
- render()
: Renderer
, Scene
- RENDER_NODE
: SceneReader
- renderCharAt()
: FontFreeType
- RenderCommand()
: RenderCommand
- RenderCommandPool()
: RenderCommandPool< T >
- Renderer
: GroupCommandManager
, Renderer
, Scene
- renderer_
: CCEAGLView
- rendererObject
: spAnimationState
, spAtlas
, spAtlasPage
, spMeshAttachment
, spRegionAttachment
, spSkinnedMeshAttachment
, spTrackEntry
- renderQueueID
: RenderStackElement
- RenderTexture()
: RenderTexture
- reorderBatch()
: SpriteBatchNode
- reorderChild()
: Node
, ParticleBatchNode
, Sprite
, SpriteBatchNode
- reorderProtectedChild()
: ProtectedNode
- replace()
: Vector< T >
- replaceControlPoint()
: PointArray
- replaceObjectAtIndex()
: __Array
- replaceScene()
: Director
- RequestAdditionalFrame
: sealed
- requestDoLayout()
: Layout
- requestedSamples_
: CCEAGLView
- requestFocus()
: Widget
- requestRefreshView()
: ListView
- requestSystemFontRefresh()
: Label
- reserve()
: Map< K, V >
, Vector< T >
- reserved
: CCZHeader
- reset()
: AABB
, TableViewCell
, GLProgram
, Label
, MotionStreak
, OBB
, ObjLoader::shapes_t
, ProfilingTimer
, RefPtr< T >
- Reset()
: OpenGLES
- resetData()
: Animation3DData
, MaterialData
, MaterialDatas
, MeshData
, MeshDatas
, ModelData
, NodeData
, NodeDatas
, SkinData
- resetForces()
: PhysicsBody
- resetGLProgram()
: GLProgramState
- resetLightUniformValues()
: MeshCommand
- resetMatrixStack()
: Director
- resetPose()
: Bone3D
- resetSystem()
: ParticleSystem
- resizableSpriteWithCapInsets()
: Scale9Sprite
- resize()
: GLViewImpl
- resizeCapacity()
: TextureAtlas
- resizeFromLayer:
: CCES2Renderer
, <CCESRenderer>
- ResourceDataBuilder()
: ResourceDataBuilder
- resourceType()
: ResourceData
- ResponseType
: LuaMinXmlHttpRequest
- Restart()
: MediaStreamer
- restitution
: PhysicsMaterial
- restore()
: ActionCamera
- restoreRenderState()
: MeshCommand
- resume
: CDLongAudioSource
, ActionTimeline
- Resume()
: Cocos2dRenderer
- resume()
: Director
, AudioEngine
, AudioEngineImpl
, VideoPlayer
, ScrollView
, Node
- Resume()
: MciPlayer
- resume()
: ArmatureAnimation
, ProcessBase
- resumeAll()
: AudioEngine
- resumeAllEffects
: SimpleAudioEngine
, AudioPlayer
, FmodAudioPlayer
, SimpleAudioEngine
, ComAudio
- ResumeAllSoundEffects()
: Audio
- resumeAllSounds
: CDSoundEngine
- resumeBackgroundMusic
: CDAudioManager
, SimpleAudioEngine
- ResumeBackgroundMusic()
: Audio
- resumeBackgroundMusic()
: AudioPlayer
, FmodAudioPlayer
, SimpleAudioEngine
, ComAudio
- resumeDownload
: Downloader::DownloadUnit
- resumeEffect()
: AudioPlayer
, FmodAudioPlayer
, SimpleAudioEngine
, ComAudio
- resumeEffect:
: SimpleAudioEngine
- resumeEventListenersForTarget()
: EventDispatcher
- resumeSchedulerAndActions()
: Node
- resumeSound:
: CDSoundEngine
- ResumeSoundEffect()
: Audio
- resumeTarget()
: ActionManager
, Scheduler
- resumeTargets()
: ActionManager
, Scheduler
- retain()
: Ref
- retainLuaFunction()
: LuaBridge
- retainLuaFunctionById()
: LuaBridge
, LuaJavaBridge
- reuse()
: Grid3D
, GridBase
, TiledGrid3D
- reusedTileWithRect()
: TMXLayer
- reverse()
: ActionTimeline
, AccelAmplitude
, AccelDeccelAmplitude
, Action
, ActionCamera
, ActionEase
, ActionInstant
, ActionInterval
, ActionTween
, Animate3D
, Animate
, BezierBy
, BezierTo
, Blink
, CallFunc
, CardinalSplineBy
, CardinalSplineTo
, CatmullRomBy
, CatmullRomTo
, DeccelAmplitude
, DelayTime
, EaseBackIn
, EaseBackInOut
, EaseBackOut
, EaseBezierAction
, EaseBounce
, EaseBounceIn
, EaseBounceInOut
, EaseBounceOut
, EaseCircleActionIn
, EaseCircleActionInOut
, EaseCircleActionOut
, EaseCubicActionIn
, EaseCubicActionInOut
, EaseCubicActionOut
, EaseElastic
, EaseElasticIn
, EaseElasticInOut
, EaseElasticOut
, EaseExponentialIn
, EaseExponentialInOut
, EaseExponentialOut
, EaseIn
, EaseInOut
, EaseOut
, EaseQuadraticActionIn
, EaseQuadraticActionInOut
, EaseQuadraticActionOut
, EaseQuarticActionIn
, EaseQuarticActionInOut
, EaseQuarticActionOut
, EaseQuinticActionIn
, EaseQuinticActionInOut
, EaseQuinticActionOut
, EaseRateAction
, EaseSineIn
, EaseSineInOut
, EaseSineOut
, FadeIn
, FadeOut
, FadeTo
, FiniteTimeAction
, FlipX
, FlipY
, Follow
, GridAction
, Hide
, JumpBy
, JumpTo
, MoveBy
, Place
, PointArray
, ProgressFromTo
, ProgressTo
, RemoveSelf
, Repeat
, RepeatForever
, ReuseGrid
, ReverseTime
, RotateBy
, RotateTo
, ScaleBy
, ScaleTo
, Sequence
, Show
, SkewBy
, SkewTo
, Spawn
, Speed
, StopGrid
, TargetedAction
, TintBy
, TintTo
, ToggleVisibility
, Vector< T >
, CCBEaseInstant
, CCBRotateTo
, CCBRotateXTo
, CCBRotateYTo
, CCBSetSpriteFrame
, CCBSoundEffect
- reverse_iterator
: Vector< T >
- reverseInline()
: PointArray
- reverseObjects()
: __Array
- rewind
: <CDAudioTransportProtocol>
, CDLongAudioSource
, BundleReader
- Rewind()
: MciPlayer
- rewindBackgroundMusic
: CDAudioManager
, SimpleAudioEngine
- RewindBackgroundMusic()
: Audio
- rewindBackgroundMusic()
: AudioPlayer
, FmodAudioPlayer
, SimpleAudioEngine
, ComAudio
- RewindSoundEffect()
: Audio
- RGB565
: Texture2D
- RGB5A1
: Texture2D
- RGB888
: Texture2D
- RGBA4444
: Texture2D
- RGBA8888
: Texture2D
- RGBfromHSV()
: ControlUtils
- RichElement()
: RichElement
- RichElementCustomNode()
: RichElementCustomNode
- RichElementImage()
: RichElementImage
- RichElementText()
: RichElementText
- RichText
: RichElement
, RichElementCustomNode
, RichElementImage
, RichElementText
, RichText
- RIGHT
: Device
, LinearLayoutParameter
, ListView
, LoadingBar
- right
: Margin
- RIGHT
: PageView
, Widget
- RIGHT_OVER
: TransitionScene
- root
: spSkeleton
- rootBoneIndex
: SkinData
- rotate()
: Mat4
, spAtlasRegion
, Vec2
- rotateBufferThread()
: AudioPlayer
- rotateByAngle()
: Vec2
- rotatePerSecond
: ParticleSystem
- rotatePerSecondVar
: ParticleSystem
- rotateX()
: Mat4
- rotateY()
: Mat4
- rotateZ()
: Mat4
- rotation
: spBone
, spBoneData
, spRegionAttachment
, tParticle
- RotationFrame()
: RotationFrame
- rotationIK
: spBone
- rotationIsDir
: ParticleSystem
- rotationSkew()
: WidgetOptions
- rotationSkewFrame()
: Frame
- RotationSkewFrame()
: RotationSkewFrame
- rotCurve
: Animation3D::Curve
- rows
: SplitRows
- run()
: Application
- Run()
: GLViewImpl
- runAction()
: Node
, ActionNode
- runAnimations()
: CCBAnimationManager
- runAnimationsForSequenceIdTweenDuration()
: CCBAnimationManager
- runAnimationsForSequenceNamed()
: CCBAnimationManager
- runAnimationsForSequenceNamedTweenDuration()
: CCBAnimationManager
- Running
: Animate3D
- runWithScene()
: Director