125 #endif // GOPackets_h__
void Read() override
Definition: GameObjectPackets.cpp:25
FishNotHooked()
Definition: GameObjectPackets.h:99
Definition: Opcodes.h:949
Definition: GameObjectPackets.h:96
GameObjReportUse(WorldPacket &&packet)
Definition: GameObjectPackets.h:43
FishEscaped()
Definition: GameObjectPackets.h:107
Definition: Opcodes.h:991
Definition: GameObjectPackets.h:112
ObjectGuid ObjectGUID
Definition: GameObjectPackets.h:77
ObjectGuid Guid
Definition: GameObjectPackets.h:47
Definition: GameObjectPackets.h:50
Definition: GameObjectPackets.h:40
Definition: GameObjectPackets.h:82
Definition: GameObjectPackets.h:104
WorldPacket const * Write() override
Definition: GameObjectPackets.cpp:36
WorldPacket const * Write() override
Definition: GameObjectPackets.h:101
ObjectGuid Guid
Definition: GameObjectPackets.h:37
Definition: GameObjectPackets.h:60
Definition: Opcodes.h:1320
WorldPacket const * Write() override
Definition: GameObjectPackets.cpp:30
GameObjectCustomAnim()
Definition: GameObjectPackets.h:115
GameObjectDespawn()
Definition: GameObjectPackets.h:53
WorldPacket _worldPacket
Definition: Packet.h:43
PageText()
Definition: GameObjectPackets.h:63
ObjectGuid Caster
Definition: GameObjectPackets.h:90
WorldPacket const * Write() override
Definition: GameObjectPackets.cpp:63
GameObjectActivateAnimKit()
Definition: GameObjectPackets.h:73
ObjectGuid GameObjectGUID
Definition: GameObjectPackets.h:67
int32 AnimKitID
Definition: GameObjectPackets.h:78
Definition: GameObjectPackets.h:70
ObjectGuid ObjectGUID
Definition: GameObjectPackets.h:57
ObjectGuid ObjectGUID
Definition: GameObjectPackets.h:119
int32 SpellID
Definition: GameObjectPackets.h:93
int32_t int32
Definition: Define.h:146
uint32_t uint32
Definition: Define.h:150
Definition: GameObject.h:880
int32 Damage
Definition: GameObjectPackets.h:92
WorldPacket const * Write() override
Definition: GameObjectPackets.h:109
GameObjUse(WorldPacket &&packet)
Definition: GameObjectPackets.h:33
Definition: BattlegroundMgr.h:57
Definition: Opcodes.h:266
bool Maintain
Definition: GameObjectPackets.h:79
Definition: Opcodes.h:992
ObjectGuid Target
Definition: GameObjectPackets.h:89
void Read() override
Definition: GameObjectPackets.cpp:20
DestructibleBuildingDamage()
Definition: GameObjectPackets.h:85
Definition: Opcodes.h:267
Definition: Opcodes.h:985
Definition: Opcodes.h:984
WorldPacket const * Write() override
Definition: GameObjectPackets.cpp:52
WorldPacket const * Write() override
Definition: GameObjectPackets.cpp:42
Definition: ObjectGuid.h:189
uint32 CustomAnim
Definition: GameObjectPackets.h:120
bool PlayAsDespawn
Definition: GameObjectPackets.h:121
Definition: WorldPacket.h:26
Definition: GameObjectPackets.h:30
ObjectGuid Owner
Definition: GameObjectPackets.h:91
Definition: Opcodes.h:993