torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/sim/actionMap.h File Reference

#include "platform/platform.h"
#include "core/tVector.h"
#include "console/simBase.h"

Data Structures

struct  EventDescriptor
class  ActionMap
 Map raw inputs to a variety of actions. More...
struct  ActionMap::Node
struct  ActionMap::DeviceMap
 Used to represent a devices. More...
struct  ActionMap::BreakEntry




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