torque Torque Game Engine Documentation
TGE Version 1.5.2

BrushAdjustHeightAction Class Reference

#include <terrainActions.h>

Inheritance diagram for BrushAdjustHeightAction:

Inheritance graph
[legend]

Public Member Functions

 BrushAdjustHeightAction (TerrainEditor *editor)
StringTableEntry getName ()
void process (Selection *sel, const Gui3DMouseEvent &event, bool selChanged, Type type)

Private Attributes

PlaneF mIntersectionPlane
Point3F mTerrainUpVector
F32 mPreviousZ
Point2I mFirstPos
Point2I mLastPos

Constructor & Destructor Documentation

BrushAdjustHeightAction::BrushAdjustHeightAction ( TerrainEditor editor  )  [inline]


Member Function Documentation

StringTableEntry BrushAdjustHeightAction::getName (  )  [inline, virtual]

Implements TerrainAction.

Reimplemented in AdjustHeightAction.

void BrushAdjustHeightAction::process ( Selection sel,
const Gui3DMouseEvent event,
bool  selChanged,
Type  type 
) [virtual]

Implements TerrainAction.

Reimplemented in AdjustHeightAction.


Field Documentation




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