ChunkedTextureManager Class Reference#include <gChunkedTexManager.h>
Member Function Documentation
static ChunkedTextureObject* ChunkedTextureManager::loadTexture |
( |
const char * |
textureName |
) |
[static, private] |
static ChunkedTextureObject* ChunkedTextureManager::registerTexture |
( |
const char * |
textureName, |
|
|
GBitmap * |
data, |
|
|
bool |
keep | |
|
) |
| | [static, private] |
static void ChunkedTextureManager::makeZombie |
( |
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) |
[static] |
static void ChunkedTextureManager::resurrect |
( |
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) |
[static] |
Friends And Related Function Documentation
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