Torque Game Engine DocumentationTGE Version 1.5.2 | |||||||||||||||||||||
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Scripting Engine CallbacksDetailed DescriptionThe scripting engine makes heavy use of callbacks to represent function exposed to the scripting language.StringCallback, IntCallback, FloatCallback, VoidCallback, and BoolCallback all represent exposed script functions returning different types. ConsumerCallback is used with the function Con::addConsumer; functions registered with Con::addConsumer are called whenever something is outputted to the console. For instance, the TelnetConsole registers itself with the console so it can echo the console over the network.
Typedef Documentation
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