torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/terrain/terrData.h File Reference

#include "platform/platform.h"
#include "math/mPoint.h"
#include "sim/sceneObject.h"
#include "core/resManager.h"
#include "dgl/materialList.h"
#include "dgl/gTexManager.h"
#include "collision/convex.h"
#include "dgl/gBitmap.h"

Data Structures

class  TerrainConvex
struct  GridSquare
struct  GridChunk
class  TerrainBlock
struct  TerrainBlock::Material
class  TerrainFile

Functions

F32 fixedToFloat (U16 val)
U16 floatToFixed (F32 val)
ResourceInstanceconstructTerrainFile (Stream &stream)


Function Documentation

F32 fixedToFloat ( U16  val  )  [inline]

U16 floatToFixed ( F32  val  )  [inline]

ResourceInstance* constructTerrainFile ( Stream stream  ) 




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