var position : Vector3
Description
The position of the transform in world space.
transform.position =
Vector3(0, 0, 0);
print(transform.position.x);
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
transform.position =
new Vector3(0, 0, 0);
print(transform.position.x);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
transform.position =
Vector3(0, 0, 0)
print(transform.position.x)