static operator * (a : Vector3, d : float) : Vector3
Description
Multiplies a vector by a number.
Multiplies each component of a by a number d.
print (Vector3(1,2,3) * 2.0);
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(
new Vector3(1, 2, 3) * 2.0F);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print((Vector3(1, 2, 3) * 2.0F))
static operator * (d : float, a : Vector3) : Vector3
Description
Multiplies a vector by a number.
Multiplies each component of a by a number d.
print (2.0 * Vector3(1,2,3));
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(2.0F *
new Vector3(1, 2, 3));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print((2.0F * Vector3(1, 2, 3)))