static function Min (lhs : Vector3, rhs : Vector3) : Vector3
Description
Returns a vector that is made from the smallest components of two vectors.
See Also: Max function.
var a : Vector3 = Vector3 (1, 2, 3);
var b : Vector3 = Vector3 (4, 3, 2);
print (
Vector3.Min(a,b));
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Vector3 a =
new Vector3(1, 2, 3);
public Vector3 b =
new Vector3(4, 3, 2);
void Awake() {
print(
Vector3.Min(a, b));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public a as Vector3 = Vector3(1, 2, 3)
public b as Vector3 = Vector3(4, 3, 2)
def
Awake():
print(
Vector3.Min(a, b))