static function Lerp (from : Vector3, to : Vector3, t : float) : Vector3
Description
Linearly interpolates between two vectors.
Interpolates from towards to by amount t.
t is clamped between [0...1].
When t = 0 returns from.
When t = 1 returns to.
When t = 0.5 returns the average of from and to.
Another Example
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Transform target;
public float smooth = 5.0F;
void Update() {
transform.position =
Vector3.Lerp(transform.position, target.position,
Time.deltaTime * smooth);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public target as
Transform public smooth as single = 5.0F
def
Update():
transform.position =
Vector3.Lerp(transform.position, target.position, (
Time.deltaTime * smooth))