static operator - (a : Vector3, b : Vector3) : Vector3
Description
Subtracts one vector from another.
Subtracts each component of b from a.
print (Vector3(1,2,3) - Vector3(6,5,4));
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(
new Vector3(1, 2, 3) -
new Vector3(6, 5, 4));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print((Vector3(1, 2, 3) - Vector3(6, 5, 4)))
static operator - (a : Vector3) : Vector3
Description
Negates a vector.
Each component in the result is negated.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(-
new Vector3(1, 2, 3));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print(-Vector3(1, 2, 3))