Animation
.GetClipCount
Manual
Reference
Scripting
Scripting
>
Runtime Classes
>
Animation
Animation
.GetClipCount
Menu
Overview
Runtime Classes
Attributes
Enumerations
Editor Classes
Enumerations
History
Index
Animation
All Members
Variables
animateOnlyIfVisible
animatePhysics
clip
isPlaying
playAutomatically
this [string name]
wrapMode
Functions
AddClip
Blend
CrossFade
CrossFadeQueued
GetClipCount
IsPlaying
Play
PlayQueued
RemoveClip
Rewind
Sample
Stop
SyncLayer
Inherited Variables
animation
audio
camera
collider
constantForce
enabled
gameObject
guiText
guiTexture
hideFlags
hingeJoint
light
name
networkView
particleEmitter
renderer
rigidbody
tag
transform
Inherited Functions
BroadcastMessage
CompareTag
GetComponent
GetComponent.<T>
GetComponentInChildren
GetComponentInChildren.<T>
GetComponents
GetComponents.<T>
GetComponentsInChildren
GetComponentsInChildren.<T>
GetInstanceID
SendMessage
SendMessageUpwards
ToString
Inherited Class Functions
Destroy
DestroyImmediate
DontDestroyOnLoad
FindObjectOfType
FindObjectsOfType
Instantiate
Instantiate.<T>
operator !=
operator ==
operator bool
function
GetClipCount () :
int
Description
Get the number of clips currently assigned to this animation