function Rewind (name : string) : void
Description
Rewinds the animation named name.
animation.Rewind(
"walk");
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
animation.Rewind(
"walk");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
animation.Rewind('walk')