Animation.clip Manual     Reference     Scripting  
Scripting > Runtime Classes > Animation
Animation.clip

var clip : AnimationClip

Description

The default animation.

JavaScripts
animation.Play(animation.clip.name);
// Wait for the animation to have finished
yield WaitForSeconds (animation.clip.length);

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
IEnumerator Awake() {
animation.Play(animation.clip.name);
yield return new WaitForSeconds(animation.clip.length);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake() as IEnumerator:
animation.Play(animation.clip.name)
yield WaitForSeconds(animation.clip.length)