function IsPlaying (name : string) : bool
Description
Is the animation named name playing?
function OnMouseEnter() {
if (!animation.IsPlaying(
"mouseOverEffect"))
animation.Play(
"mouseOverEffect");
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void OnMouseEnter() {
if (!animation.IsPlaying(
"mouseOverEffect"))
animation.Play(
"mouseOverEffect");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
OnMouseEnter():
if not animation.IsPlaying('mouseOverEffect'):
animation.Play('mouseOverEffect')