|
Name | Description |
---|---|
label | Optional label to display in front of the text field. |
text | The text to edit. |
style | Optional GUIStyle. |
options |
An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style. See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight |
string - The text entered by the user.
Make a text field.
This works just like GUILayout.TextField, but correctly responds to select all, copy, paste etc. in the editor, and it can have an optional label in front.
Changes the name of the selected GameObject.