GameObject.FindWithTag Manual     Reference     Scripting  
Scripting > Runtime Classes > GameObject
GameObject.FindWithTag

static function FindWithTag (tag : string) : GameObject

Description

Returns one active GameObject tagged tag. Returns null if no GameObject was found.

Tags must be declared in the tag manager before using them.

JavaScripts
// Instantiates respawnPrefab at the location
// of the game object with tag "Respawn"
var respawnPrefab : GameObject;
var respawn = GameObject.FindWithTag ("Respawn");
Instantiate (respawnPrefab, respawn.transform.position, respawn.transform.rotation);

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
public GameObject respawnPrefab;
public GameObject respawn = GameObject.FindWithTag("Respawn");
void Awake() {
Instantiate(respawnPrefab, respawn.transform.position, respawn.transform.rotation);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

public respawnPrefab as GameObject

public respawn as GameObject = GameObject.FindWithTag('Respawn')

def Awake():
Instantiate(respawnPrefab, respawn.transform.position, respawn.transform.rotation)