static function FindWithTag (tag : string) : GameObject
Description
Returns one active GameObject tagged tag. Returns null if no GameObject was found.
Tags must be declared in the tag manager before using them.
var respawnPrefab : GameObject;
var respawn =
GameObject.FindWithTag (
"Respawn");
Instantiate (respawnPrefab, respawn.transform.position, respawn.transform.rotation);
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public GameObject respawnPrefab;
public GameObject respawn =
GameObject.FindWithTag(
"Respawn");
void Awake() {
Instantiate(respawnPrefab, respawn.transform.position, respawn.transform.rotation);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public respawnPrefab as GameObject
public respawn as GameObject =
GameObject.FindWithTag('Respawn')
def
Awake():
Instantiate(respawnPrefab, respawn.transform.position, respawn.transform.rotation)