static var Deg2Rad : float
Description
Degrees-to-radians conversion constant (Read Only).
This is equal to (PI * 2) / 360.
See Also: Rad2Deg constant.
var deg :
float = 30.0;
function Start() {
var rad :
float = deg *
Mathf.Deg2Rad;
Debug.Log(deg +
"degrees are equal to " + rad +
" radians.");
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public float deg = 30.0F;
void Start() {
float rad = deg *
Mathf.Deg2Rad;
Debug.Log(deg +
"degrees are equal to " + rad +
" radians.");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public deg as single = 30.0F
def
Start():
rad as single = (deg *
Mathf.Deg2Rad)
Debug.Log((((deg + 'degrees are equal to ') + rad) + ' radians.'))