static var Rad2Deg : float
Description
Radians-to-degrees conversion constant (Read Only).
This is equal to 360 / (PI * 2).
See Also: Deg2Rad constant.
var rad :
float = 10.0;
function Start() {
var deg :
float = rad *
Mathf.Rad2Deg;
Debug.Log(rad +
" radians are equal to " + deg +
" degrees.");
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public float rad = 10.0F;
void Start() {
float deg = rad *
Mathf.Rad2Deg;
Debug.Log(rad +
" radians are equal to " + deg +
" degrees.");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public rad as single = 10.0F
def
Start():
deg as single = (rad *
Mathf.Rad2Deg)
Debug.Log((((rad + ' radians are equal to ') + deg) + ' degrees.'))