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SILowerControlFlow.cpp
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00001 //===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 /// \file
00011 /// \brief This pass lowers the pseudo control flow instructions to real
00012 /// machine instructions.
00013 ///
00014 /// All control flow is handled using predicated instructions and
00015 /// a predicate stack.  Each Scalar ALU controls the operations of 64 Vector
00016 /// ALUs.  The Scalar ALU can update the predicate for any of the Vector ALUs
00017 /// by writting to the 64-bit EXEC register (each bit corresponds to a
00018 /// single vector ALU).  Typically, for predicates, a vector ALU will write
00019 /// to its bit of the VCC register (like EXEC VCC is 64-bits, one for each
00020 /// Vector ALU) and then the ScalarALU will AND the VCC register with the
00021 /// EXEC to update the predicates.
00022 ///
00023 /// For example:
00024 /// %VCC = V_CMP_GT_F32 %VGPR1, %VGPR2
00025 /// %SGPR0 = SI_IF %VCC
00026 ///   %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0
00027 /// %SGPR0 = SI_ELSE %SGPR0
00028 ///   %VGPR0 = V_SUB_F32 %VGPR0, %VGPR0
00029 /// SI_END_CF %SGPR0
00030 ///
00031 /// becomes:
00032 ///
00033 /// %SGPR0 = S_AND_SAVEEXEC_B64 %VCC  // Save and update the exec mask
00034 /// %SGPR0 = S_XOR_B64 %SGPR0, %EXEC  // Clear live bits from saved exec mask
00035 /// S_CBRANCH_EXECZ label0            // This instruction is an optional
00036 ///                                   // optimization which allows us to
00037 ///                                   // branch if all the bits of
00038 ///                                   // EXEC are zero.
00039 /// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0 // Do the IF block of the branch
00040 ///
00041 /// label0:
00042 /// %SGPR0 = S_OR_SAVEEXEC_B64 %EXEC   // Restore the exec mask for the Then block
00043 /// %EXEC = S_XOR_B64 %SGPR0, %EXEC    // Clear live bits from saved exec mask
00044 /// S_BRANCH_EXECZ label1              // Use our branch optimization
00045 ///                                    // instruction again.
00046 /// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR   // Do the THEN block
00047 /// label1:
00048 /// %EXEC = S_OR_B64 %EXEC, %SGPR0     // Re-enable saved exec mask bits
00049 //===----------------------------------------------------------------------===//
00050 
00051 #include "AMDGPU.h"
00052 #include "AMDGPUSubtarget.h"
00053 #include "SIInstrInfo.h"
00054 #include "SIMachineFunctionInfo.h"
00055 #include "llvm/CodeGen/MachineFrameInfo.h"
00056 #include "llvm/CodeGen/MachineFunction.h"
00057 #include "llvm/CodeGen/MachineFunctionPass.h"
00058 #include "llvm/CodeGen/MachineInstrBuilder.h"
00059 #include "llvm/CodeGen/MachineRegisterInfo.h"
00060 #include "llvm/IR/Constants.h"
00061 
00062 using namespace llvm;
00063 
00064 namespace {
00065 
00066 class SILowerControlFlowPass : public MachineFunctionPass {
00067 
00068 private:
00069   static const unsigned SkipThreshold = 12;
00070 
00071   static char ID;
00072   const SIRegisterInfo *TRI;
00073   const SIInstrInfo *TII;
00074 
00075   bool shouldSkip(MachineBasicBlock *From, MachineBasicBlock *To);
00076 
00077   void Skip(MachineInstr &From, MachineOperand &To);
00078   void SkipIfDead(MachineInstr &MI);
00079 
00080   void If(MachineInstr &MI);
00081   void Else(MachineInstr &MI);
00082   void Break(MachineInstr &MI);
00083   void IfBreak(MachineInstr &MI);
00084   void ElseBreak(MachineInstr &MI);
00085   void Loop(MachineInstr &MI);
00086   void EndCf(MachineInstr &MI);
00087 
00088   void Kill(MachineInstr &MI);
00089   void Branch(MachineInstr &MI);
00090 
00091   void InitM0ForLDS(MachineBasicBlock::iterator MI);
00092   void LoadM0(MachineInstr &MI, MachineInstr *MovRel);
00093   void IndirectSrc(MachineInstr &MI);
00094   void IndirectDst(MachineInstr &MI);
00095 
00096 public:
00097   SILowerControlFlowPass(TargetMachine &tm) :
00098     MachineFunctionPass(ID), TRI(nullptr), TII(nullptr) { }
00099 
00100   bool runOnMachineFunction(MachineFunction &MF) override;
00101 
00102   const char *getPassName() const override {
00103     return "SI Lower control flow instructions";
00104   }
00105 
00106 };
00107 
00108 } // End anonymous namespace
00109 
00110 char SILowerControlFlowPass::ID = 0;
00111 
00112 FunctionPass *llvm::createSILowerControlFlowPass(TargetMachine &tm) {
00113   return new SILowerControlFlowPass(tm);
00114 }
00115 
00116 bool SILowerControlFlowPass::shouldSkip(MachineBasicBlock *From,
00117                                         MachineBasicBlock *To) {
00118 
00119   unsigned NumInstr = 0;
00120 
00121   for (MachineBasicBlock *MBB = From; MBB != To && !MBB->succ_empty();
00122        MBB = *MBB->succ_begin()) {
00123 
00124     for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
00125          NumInstr < SkipThreshold && I != E; ++I) {
00126 
00127       if (I->isBundle() || !I->isBundled())
00128         if (++NumInstr >= SkipThreshold)
00129           return true;
00130     }
00131   }
00132 
00133   return false;
00134 }
00135 
00136 void SILowerControlFlowPass::Skip(MachineInstr &From, MachineOperand &To) {
00137 
00138   if (!shouldSkip(*From.getParent()->succ_begin(), To.getMBB()))
00139     return;
00140 
00141   DebugLoc DL = From.getDebugLoc();
00142   BuildMI(*From.getParent(), &From, DL, TII->get(AMDGPU::S_CBRANCH_EXECZ))
00143           .addOperand(To)
00144           .addReg(AMDGPU::EXEC);
00145 }
00146 
00147 void SILowerControlFlowPass::SkipIfDead(MachineInstr &MI) {
00148 
00149   MachineBasicBlock &MBB = *MI.getParent();
00150   DebugLoc DL = MI.getDebugLoc();
00151 
00152   if (MBB.getParent()->getInfo<SIMachineFunctionInfo>()->getShaderType() !=
00153       ShaderType::PIXEL ||
00154       !shouldSkip(&MBB, &MBB.getParent()->back()))
00155     return;
00156 
00157   MachineBasicBlock::iterator Insert = &MI;
00158   ++Insert;
00159 
00160   // If the exec mask is non-zero, skip the next two instructions
00161   BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
00162           .addImm(3)
00163           .addReg(AMDGPU::EXEC);
00164 
00165   // Exec mask is zero: Export to NULL target...
00166   BuildMI(MBB, Insert, DL, TII->get(AMDGPU::EXP))
00167           .addImm(0)
00168           .addImm(0x09) // V_008DFC_SQ_EXP_NULL
00169           .addImm(0)
00170           .addImm(1)
00171           .addImm(1)
00172           .addReg(AMDGPU::VGPR0)
00173           .addReg(AMDGPU::VGPR0)
00174           .addReg(AMDGPU::VGPR0)
00175           .addReg(AMDGPU::VGPR0);
00176 
00177   // ... and terminate wavefront
00178   BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_ENDPGM));
00179 }
00180 
00181 void SILowerControlFlowPass::If(MachineInstr &MI) {
00182   MachineBasicBlock &MBB = *MI.getParent();
00183   DebugLoc DL = MI.getDebugLoc();
00184   unsigned Reg = MI.getOperand(0).getReg();
00185   unsigned Vcc = MI.getOperand(1).getReg();
00186 
00187   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), Reg)
00188           .addReg(Vcc);
00189 
00190   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), Reg)
00191           .addReg(AMDGPU::EXEC)
00192           .addReg(Reg);
00193 
00194   Skip(MI, MI.getOperand(2));
00195 
00196   MI.eraseFromParent();
00197 }
00198 
00199 void SILowerControlFlowPass::Else(MachineInstr &MI) {
00200   MachineBasicBlock &MBB = *MI.getParent();
00201   DebugLoc DL = MI.getDebugLoc();
00202   unsigned Dst = MI.getOperand(0).getReg();
00203   unsigned Src = MI.getOperand(1).getReg();
00204 
00205   BuildMI(MBB, MBB.getFirstNonPHI(), DL,
00206           TII->get(AMDGPU::S_OR_SAVEEXEC_B64), Dst)
00207           .addReg(Src); // Saved EXEC
00208 
00209   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
00210           .addReg(AMDGPU::EXEC)
00211           .addReg(Dst);
00212 
00213   Skip(MI, MI.getOperand(2));
00214 
00215   MI.eraseFromParent();
00216 }
00217 
00218 void SILowerControlFlowPass::Break(MachineInstr &MI) {
00219   MachineBasicBlock &MBB = *MI.getParent();
00220   DebugLoc DL = MI.getDebugLoc();
00221 
00222   unsigned Dst = MI.getOperand(0).getReg();
00223   unsigned Src = MI.getOperand(1).getReg();
00224  
00225   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
00226           .addReg(AMDGPU::EXEC)
00227           .addReg(Src);
00228 
00229   MI.eraseFromParent();
00230 }
00231 
00232 void SILowerControlFlowPass::IfBreak(MachineInstr &MI) {
00233   MachineBasicBlock &MBB = *MI.getParent();
00234   DebugLoc DL = MI.getDebugLoc();
00235 
00236   unsigned Dst = MI.getOperand(0).getReg();
00237   unsigned Vcc = MI.getOperand(1).getReg();
00238   unsigned Src = MI.getOperand(2).getReg();
00239  
00240   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
00241           .addReg(Vcc)
00242           .addReg(Src);
00243 
00244   MI.eraseFromParent();
00245 }
00246 
00247 void SILowerControlFlowPass::ElseBreak(MachineInstr &MI) {
00248   MachineBasicBlock &MBB = *MI.getParent();
00249   DebugLoc DL = MI.getDebugLoc();
00250 
00251   unsigned Dst = MI.getOperand(0).getReg();
00252   unsigned Saved = MI.getOperand(1).getReg();
00253   unsigned Src = MI.getOperand(2).getReg();
00254  
00255   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
00256           .addReg(Saved)
00257           .addReg(Src);
00258 
00259   MI.eraseFromParent();
00260 }
00261 
00262 void SILowerControlFlowPass::Loop(MachineInstr &MI) {
00263   MachineBasicBlock &MBB = *MI.getParent();
00264   DebugLoc DL = MI.getDebugLoc();
00265   unsigned Src = MI.getOperand(0).getReg();
00266 
00267   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ANDN2_B64), AMDGPU::EXEC)
00268           .addReg(AMDGPU::EXEC)
00269           .addReg(Src);
00270 
00271   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
00272           .addOperand(MI.getOperand(1))
00273           .addReg(AMDGPU::EXEC);
00274 
00275   MI.eraseFromParent();
00276 }
00277 
00278 void SILowerControlFlowPass::EndCf(MachineInstr &MI) {
00279   MachineBasicBlock &MBB = *MI.getParent();
00280   DebugLoc DL = MI.getDebugLoc();
00281   unsigned Reg = MI.getOperand(0).getReg();
00282 
00283   BuildMI(MBB, MBB.getFirstNonPHI(), DL,
00284           TII->get(AMDGPU::S_OR_B64), AMDGPU::EXEC)
00285           .addReg(AMDGPU::EXEC)
00286           .addReg(Reg);
00287 
00288   MI.eraseFromParent();
00289 }
00290 
00291 void SILowerControlFlowPass::Branch(MachineInstr &MI) {
00292   if (MI.getOperand(0).getMBB() == MI.getParent()->getNextNode())
00293     MI.eraseFromParent();
00294 
00295   // If these aren't equal, this is probably an infinite loop.
00296 }
00297 
00298 void SILowerControlFlowPass::Kill(MachineInstr &MI) {
00299   MachineBasicBlock &MBB = *MI.getParent();
00300   DebugLoc DL = MI.getDebugLoc();
00301   const MachineOperand &Op = MI.getOperand(0);
00302 
00303 #ifndef NDEBUG
00304   const SIMachineFunctionInfo *MFI
00305     = MBB.getParent()->getInfo<SIMachineFunctionInfo>();
00306   // Kill is only allowed in pixel / geometry shaders.
00307   assert(MFI->getShaderType() == ShaderType::PIXEL ||
00308          MFI->getShaderType() == ShaderType::GEOMETRY);
00309 #endif
00310 
00311   // Clear this thread from the exec mask if the operand is negative
00312   if ((Op.isImm() || Op.isFPImm())) {
00313     // Constant operand: Set exec mask to 0 or do nothing
00314     if (Op.isImm() ? (Op.getImm() & 0x80000000) :
00315         Op.getFPImm()->isNegative()) {
00316       BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
00317               .addImm(0);
00318     }
00319   } else {
00320     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMPX_LE_F32_e32), AMDGPU::VCC)
00321            .addImm(0)
00322            .addOperand(Op);
00323   }
00324 
00325   MI.eraseFromParent();
00326 }
00327 
00328 /// The m0 register stores the maximum allowable address for LDS reads and
00329 /// writes.  Its value must be at least the size in bytes of LDS allocated by
00330 /// the shader.  For simplicity, we set it to the maximum possible value.
00331 void SILowerControlFlowPass::InitM0ForLDS(MachineBasicBlock::iterator MI) {
00332     BuildMI(*MI->getParent(), MI, MI->getDebugLoc(),  TII->get(AMDGPU::S_MOV_B32),
00333             AMDGPU::M0).addImm(0xffffffff);
00334 }
00335 
00336 void SILowerControlFlowPass::LoadM0(MachineInstr &MI, MachineInstr *MovRel) {
00337 
00338   MachineBasicBlock &MBB = *MI.getParent();
00339   DebugLoc DL = MI.getDebugLoc();
00340   MachineBasicBlock::iterator I = MI;
00341 
00342   unsigned Save = MI.getOperand(1).getReg();
00343   unsigned Idx = MI.getOperand(3).getReg();
00344 
00345   if (AMDGPU::SReg_32RegClass.contains(Idx)) {
00346     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
00347             .addReg(Idx);
00348     MBB.insert(I, MovRel);
00349   } else {
00350 
00351     assert(AMDGPU::SReg_64RegClass.contains(Save));
00352     assert(AMDGPU::VReg_32RegClass.contains(Idx));
00353 
00354     // Save the EXEC mask
00355     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), Save)
00356             .addReg(AMDGPU::EXEC);
00357 
00358     // Read the next variant into VCC (lower 32 bits) <- also loop target
00359     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
00360             AMDGPU::VCC_LO)
00361             .addReg(Idx);
00362 
00363     // Move index from VCC into M0
00364     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
00365             .addReg(AMDGPU::VCC_LO);
00366 
00367     // Compare the just read M0 value to all possible Idx values
00368     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMP_EQ_U32_e32), AMDGPU::VCC)
00369             .addReg(AMDGPU::M0)
00370             .addReg(Idx);
00371 
00372     // Update EXEC, save the original EXEC value to VCC
00373     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), AMDGPU::VCC)
00374             .addReg(AMDGPU::VCC);
00375 
00376     // Do the actual move
00377     MBB.insert(I, MovRel);
00378 
00379     // Update EXEC, switch all done bits to 0 and all todo bits to 1
00380     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
00381             .addReg(AMDGPU::EXEC)
00382             .addReg(AMDGPU::VCC);
00383 
00384     // Loop back to V_READFIRSTLANE_B32 if there are still variants to cover
00385     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
00386             .addImm(-7)
00387             .addReg(AMDGPU::EXEC);
00388 
00389     // Restore EXEC
00390     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
00391             .addReg(Save);
00392 
00393   }
00394   // FIXME: Are there any values other than the LDS address clamp that need to
00395   // be stored in the m0 register and may be live for more than a few
00396   // instructions?  If so, we should save the m0 register at the beginning
00397   // of this function and restore it here.
00398   // FIXME: Add support for LDS direct loads.
00399   InitM0ForLDS(&MI);
00400   MI.eraseFromParent();
00401 }
00402 
00403 void SILowerControlFlowPass::IndirectSrc(MachineInstr &MI) {
00404 
00405   MachineBasicBlock &MBB = *MI.getParent();
00406   DebugLoc DL = MI.getDebugLoc();
00407 
00408   unsigned Dst = MI.getOperand(0).getReg();
00409   unsigned Vec = MI.getOperand(2).getReg();
00410   unsigned Off = MI.getOperand(4).getImm();
00411   unsigned SubReg = TRI->getSubReg(Vec, AMDGPU::sub0);
00412   if (!SubReg)
00413     SubReg = Vec;
00414 
00415   MachineInstr *MovRel =
00416     BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELS_B32_e32), Dst)
00417             .addReg(SubReg + Off)
00418             .addReg(AMDGPU::M0, RegState::Implicit)
00419             .addReg(Vec, RegState::Implicit);
00420 
00421   LoadM0(MI, MovRel);
00422 }
00423 
00424 void SILowerControlFlowPass::IndirectDst(MachineInstr &MI) {
00425 
00426   MachineBasicBlock &MBB = *MI.getParent();
00427   DebugLoc DL = MI.getDebugLoc();
00428 
00429   unsigned Dst = MI.getOperand(0).getReg();
00430   unsigned Off = MI.getOperand(4).getImm();
00431   unsigned Val = MI.getOperand(5).getReg();
00432   unsigned SubReg = TRI->getSubReg(Dst, AMDGPU::sub0);
00433   if (!SubReg)
00434     SubReg = Dst;
00435 
00436   MachineInstr *MovRel = 
00437     BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELD_B32_e32))
00438             .addReg(SubReg + Off, RegState::Define)
00439             .addReg(Val)
00440             .addReg(AMDGPU::M0, RegState::Implicit)
00441             .addReg(Dst, RegState::Implicit);
00442 
00443   LoadM0(MI, MovRel);
00444 }
00445 
00446 bool SILowerControlFlowPass::runOnMachineFunction(MachineFunction &MF) {
00447   TII = static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo());
00448   TRI =
00449       static_cast<const SIRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
00450   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
00451 
00452   bool HaveKill = false;
00453   bool NeedM0 = false;
00454   bool NeedWQM = false;
00455   bool NeedFlat = false;
00456   unsigned Depth = 0;
00457 
00458   for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
00459        BI != BE; ++BI) {
00460 
00461     MachineBasicBlock &MBB = *BI;
00462     MachineBasicBlock::iterator I, Next;
00463     for (I = MBB.begin(); I != MBB.end(); I = Next) {
00464       Next = std::next(I);
00465 
00466       MachineInstr &MI = *I;
00467       if (TII->isDS(MI.getOpcode())) {
00468         NeedM0 = true;
00469         NeedWQM = true;
00470       }
00471 
00472       // Flat uses m0 in case it needs to access LDS.
00473       if (TII->isFLAT(MI.getOpcode())) {
00474         NeedM0 = true;
00475         NeedFlat = true;
00476       }
00477 
00478       switch (MI.getOpcode()) {
00479         default: break;
00480         case AMDGPU::SI_IF:
00481           ++Depth;
00482           If(MI);
00483           break;
00484 
00485         case AMDGPU::SI_ELSE:
00486           Else(MI);
00487           break;
00488 
00489         case AMDGPU::SI_BREAK:
00490           Break(MI);
00491           break;
00492 
00493         case AMDGPU::SI_IF_BREAK:
00494           IfBreak(MI);
00495           break;
00496 
00497         case AMDGPU::SI_ELSE_BREAK:
00498           ElseBreak(MI);
00499           break;
00500 
00501         case AMDGPU::SI_LOOP:
00502           ++Depth;
00503           Loop(MI);
00504           break;
00505 
00506         case AMDGPU::SI_END_CF:
00507           if (--Depth == 0 && HaveKill) {
00508             SkipIfDead(MI);
00509             HaveKill = false;
00510           }
00511           EndCf(MI);
00512           break;
00513 
00514         case AMDGPU::SI_KILL:
00515           if (Depth == 0)
00516             SkipIfDead(MI);
00517           else
00518             HaveKill = true;
00519           Kill(MI);
00520           break;
00521 
00522         case AMDGPU::S_BRANCH:
00523           Branch(MI);
00524           break;
00525 
00526         case AMDGPU::SI_INDIRECT_SRC:
00527           IndirectSrc(MI);
00528           break;
00529 
00530         case AMDGPU::SI_INDIRECT_DST_V1:
00531         case AMDGPU::SI_INDIRECT_DST_V2:
00532         case AMDGPU::SI_INDIRECT_DST_V4:
00533         case AMDGPU::SI_INDIRECT_DST_V8:
00534         case AMDGPU::SI_INDIRECT_DST_V16:
00535           IndirectDst(MI);
00536           break;
00537 
00538         case AMDGPU::V_INTERP_P1_F32:
00539         case AMDGPU::V_INTERP_P2_F32:
00540         case AMDGPU::V_INTERP_MOV_F32:
00541           NeedWQM = true;
00542           break;
00543       }
00544     }
00545   }
00546 
00547   if (NeedM0) {
00548     MachineBasicBlock &MBB = MF.front();
00549     // Initialize M0 to a value that won't cause LDS access to be discarded
00550     // due to offset clamping
00551     InitM0ForLDS(MBB.getFirstNonPHI());
00552   }
00553 
00554   if (NeedWQM && MFI->getShaderType() == ShaderType::PIXEL) {
00555     MachineBasicBlock &MBB = MF.front();
00556     BuildMI(MBB, MBB.getFirstNonPHI(), DebugLoc(), TII->get(AMDGPU::S_WQM_B64),
00557             AMDGPU::EXEC).addReg(AMDGPU::EXEC);
00558   }
00559 
00560   // FIXME: This seems inappropriate to do here.
00561   if (NeedFlat && MFI->IsKernel) {
00562     // Insert the prologue initializing the SGPRs pointing to the scratch space
00563     // for flat accesses.
00564     const MachineFrameInfo *FrameInfo = MF.getFrameInfo();
00565 
00566     // TODO: What to use with function calls?
00567 
00568     // FIXME: This is reporting stack size that is used in a scratch buffer
00569     // rather than registers as well.
00570     uint64_t StackSizeBytes = FrameInfo->getStackSize();
00571 
00572     int IndirectBegin
00573       = static_cast<const AMDGPUInstrInfo*>(TII)->getIndirectIndexBegin(MF);
00574     // Convert register index to 256-byte unit.
00575     uint64_t StackOffset = IndirectBegin < 0 ? 0 : (4 * IndirectBegin / 256);
00576 
00577     assert((StackSizeBytes < 0xffff) && StackOffset < 0xffff &&
00578            "Stack limits should be smaller than 16-bits");
00579 
00580     // Initialize the flat scratch register pair.
00581     // TODO: Can we use one s_mov_b64 here?
00582 
00583     // Offset is in units of 256-bytes.
00584     MachineBasicBlock &MBB = MF.front();
00585     DebugLoc NoDL;
00586     MachineBasicBlock::iterator Start = MBB.getFirstNonPHI();
00587     const MCInstrDesc &SMovK = TII->get(AMDGPU::S_MOVK_I32);
00588 
00589     BuildMI(MBB, Start, NoDL, SMovK, AMDGPU::FLAT_SCR_LO)
00590       .addImm(StackOffset);
00591 
00592     // Documentation says size is "per-thread scratch size in bytes"
00593     BuildMI(MBB, Start, NoDL, SMovK, AMDGPU::FLAT_SCR_HI)
00594       .addImm(StackSizeBytes);
00595   }
00596 
00597   return true;
00598 }