![Logo](1_trinitycore.png) |
TrinityCore
|
- p -
- PAGE_CHECK_A
: Warden.h
- PAGE_CHECK_B
: Warden.h
- PALADIN_ICON_ID_RETRIBUTION_AURA
: spell_paladin.cpp
- PARASITIC_SHADOWFIEND
: boss_illidan.cpp
- PARTY_OP_INVITE
: WorldSession.h
- PARTY_OP_LEAVE
: WorldSession.h
- PARTY_OP_SWAP
: WorldSession.h
- PARTY_OP_UNINVITE
: WorldSession.h
- PASS
: Group.h
- PATH_ADDS
: instance_zulfarrak.cpp
- PATH_ESCORT
: razorfen_downs.cpp
- PATH_JOKKUM
: zone_storm_peaks.cpp
- PATH_JOKKUM_END
: zone_storm_peaks.cpp
- PATH_KALECGOS_FLIGHT
: magisters_terrace.h
- PATH_PROTODRAKE
: utgarde_keep.cpp
- PATHFIND_BLANK
: PathGenerator.h
- PATHFIND_INCOMPLETE
: PathGenerator.h
- PATHFIND_NOPATH
: PathGenerator.h
- PATHFIND_NORMAL
: PathGenerator.h
- PATHFIND_NOT_USING_PATH
: PathGenerator.h
- PATHFIND_SHORT
: PathGenerator.h
- PATHFIND_SHORTCUT
: PathGenerator.h
- PCT_MOD
: Unit.h
- PER_CHARACTER_BINDINGS_CACHE
: WorldSession.h
- PER_CHARACTER_CHAT_CACHE
: WorldSession.h
- PER_CHARACTER_CONFIG_CACHE
: WorldSession.h
- PER_CHARACTER_LAYOUT_CACHE
: WorldSession.h
- PER_CHARACTER_MACROS_CACHE
: WorldSession.h
- PERIODIC_PROC_FLAG_MASK
: SpellMgr.h
- PERM_ENCHANTMENT_SLOT
: Item.h
- PERMIT_BASE_FACTION_SPECIFIC
: CreatureAI.h
- PERMIT_BASE_IDLE
: CreatureAI.h
- PERMIT_BASE_NO
: CreatureAI.h
- PERMIT_BASE_PROACTIVE
: CreatureAI.h
- PERMIT_BASE_REACTIVE
: CreatureAI.h
- PERMIT_BASE_SPECIAL
: CreatureAI.h
- PERSONAL_LOOT
: LootMgr.h
- PET_DIET_BREAD
: SharedDefines.h
- PET_DIET_CHEESE
: SharedDefines.h
- PET_DIET_FISH
: SharedDefines.h
- PET_DIET_FRUIT
: SharedDefines.h
- PET_DIET_FUNGAS
: SharedDefines.h
- PET_DIET_MEAT
: SharedDefines.h
- PET_DIET_RAW_FISH
: SharedDefines.h
- PET_DIET_RAW_MEAT
: SharedDefines.h
- PET_NAME_CONSECUTIVE_SPACES
: SharedDefines.h
- PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME
: SharedDefines.h
- PET_NAME_INVALID
: SharedDefines.h
- PET_NAME_INVALID_SPACE
: SharedDefines.h
- PET_NAME_MIXED_LANGUAGES
: SharedDefines.h
- PET_NAME_NO_NAME
: SharedDefines.h
- PET_NAME_PROFANE
: SharedDefines.h
- PET_NAME_RESERVED
: SharedDefines.h
- PET_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS
: SharedDefines.h
- PET_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END
: SharedDefines.h
- PET_NAME_SUCCESS
: SharedDefines.h
- PET_NAME_THREE_CONSECUTIVE
: SharedDefines.h
- PET_NAME_TOO_LONG
: SharedDefines.h
- PET_NAME_TOO_SHORT
: SharedDefines.h
- PET_SAVE_AS_CURRENT
: PetDefines.h
- PET_SAVE_AS_DELETED
: PetDefines.h
- PET_SAVE_FIRST_STABLE_SLOT
: PetDefines.h
- PET_SAVE_LAST_STABLE_SLOT
: PetDefines.h
- PET_SAVE_NOT_IN_SLOT
: PetDefines.h
- PET_STABLE_ACTIVE
: Pet.h
- PET_STABLE_INACTIVE
: Pet.h
- PET_TALK_ATTACK
: PetDefines.h
- PET_TALK_SPECIAL_SPELL
: PetDefines.h
- PETITION_SIGN_ALREADY_IN_GUILD
: Guild.h
- PETITION_SIGN_ALREADY_SIGNED
: Guild.h
- PETITION_SIGN_ALREADY_SIGNED_OTHER
: Guild.h
- PETITION_SIGN_CANT_SIGN_OWN
: Guild.h
- PETITION_SIGN_FULL
: Guild.h
- PETITION_SIGN_NOT_SERVER
: Guild.h
- PETITION_SIGN_OK
: Guild.h
- PETITION_SIGN_RESTRICTED_ACCOUNT
: Guild.h
- PETITION_TURN_ALREADY_IN_GUILD
: Guild.h
- PETITION_TURN_GUILD_NAME_INVALID
: Guild.h
- PETITION_TURN_GUILD_PERMISSIONS
: Guild.h
- PETITION_TURN_NEED_MORE_SIGNATURES
: Guild.h
- PETITION_TURN_OK
: Guild.h
- PETSPELL_CHANGED
: PetDefines.h
- PETSPELL_FAMILY
: PetDefines.h
- PETSPELL_NEW
: PetDefines.h
- PETSPELL_NORMAL
: PetDefines.h
- PETSPELL_REMOVED
: PetDefines.h
- PETSPELL_TALENT
: PetDefines.h
- PETSPELL_UNCHANGED
: PetDefines.h
- PHASE_1
: boss_bronjahm.cpp
- PHASE_2
: boss_bronjahm.cpp
- PHASE_AERIAL_COMMAND_UNIT
: boss_mimiron.cpp
- PHASE_AIR
: boss_ayamiss.cpp
- PHASE_AKAMA_NULL
: boss_illidan.cpp
- PHASE_ALL
: boss_baltharus_the_warborn.cpp
, boss_halion.cpp
, boss_lady_deathwhisper.cpp
- PHASE_ARMAGEDDON
: boss_kiljaeden.cpp
- PHASE_ATTACKING
: chapter1.cpp
- PHASE_BALCONY
: boss_noth.cpp
- PHASE_BIG_BANG
: boss_algalon_the_observer.cpp
- PHASE_BIRTH
: boss_sapphiron.cpp
- PHASE_BOTH
: bosses_opera.cpp
- PHASE_BREATH
: onyxias_lair.h
- PHASE_CHAINED
: chapter1.cpp
- PHASE_CHANNEL
: boss_illidan.cpp
- PHASE_CHASE
: boss_supremus.cpp
- PHASE_COMBAT
: boss_anraphet.cpp
, boss_baltharus_the_warborn.cpp
, boss_krickandick.cpp
, boss_scourgelord_tyrannus.cpp
, boss_deathbringer_saurfang.cpp
, boss_icecrown_gunship_battle.cpp
, boss_kaelthas.cpp
- PHASE_COMBAT_1
: boss_professor_putricide.cpp
- PHASE_COMBAT_2
: boss_professor_putricide.cpp
- PHASE_COMBAT_3
: boss_professor_putricide.cpp
- PHASE_CONTINUE
: zone_bloodmyst_isle.cpp
- PHASE_CTHUN_DONE
: boss_cthun.cpp
- PHASE_CTHUN_STOMACH
: boss_cthun.cpp
- PHASE_CTHUN_TRANSITION
: boss_cthun.cpp
- PHASE_CTHUN_WEAK
: boss_cthun.cpp
- PHASE_DANCE
: boss_heigan.cpp
- PHASE_DARKNESS
: boss_kiljaeden.cpp
- PHASE_DECEIVERS
: boss_kiljaeden.cpp
- PHASE_DEMON
: boss_illidan.cpp
- PHASE_DISPERSE
: boss_earthrager_ptah.cpp
- PHASE_DRAIN
: boss_selin_fireheart.cpp
- PHASE_EGG
: boss_buru.cpp
- PHASE_END
: onyxias_lair.h
- PHASE_EQUIPING
: chapter1.cpp
- PHASE_EVENT
: boss_ingvar_the_plunderer.cpp
- PHASE_EYE_GREEN_BEAM
: boss_cthun.cpp
- PHASE_EYE_RED_BEAM
: boss_cthun.cpp
- PHASE_FEEL_SIRONAS_1
: zone_bloodmyst_isle.cpp
- PHASE_FEEL_SIRONAS_2
: zone_bloodmyst_isle.cpp
- PHASE_FEROCIOUS_RHINO
: boss_palehoof.cpp
- PHASE_FESTERGUT
: boss_professor_putricide.cpp
- PHASE_FIGHT
: boss_heigan.cpp
- PHASE_FIGHT_ILLIDAN
: boss_illidan.cpp
- PHASE_FIGHT_MINIONS
: boss_illidan.cpp
- PHASE_FIGHT_SIRONAS_SPEECH_1
: zone_bloodmyst_isle.cpp
- PHASE_FIGHT_SIRONAS_SPEECH_2
: zone_bloodmyst_isle.cpp
- PHASE_FIGHT_SIRONAS_START
: zone_bloodmyst_isle.cpp
- PHASE_FIGHT_SIRONAS_STOP
: zone_bloodmyst_isle.cpp
- PHASE_FINAL
: boss_temple_guardian_anhuur.cpp
- PHASE_FIRST_PLANAR
: boss_eregos.cpp
- PHASE_FIRST_SHIELD
: boss_temple_guardian_anhuur.cpp
- PHASE_FLIGHT
: boss_felmyst.cpp
, boss_sapphiron.cpp
, boss_razorscale.cpp
, boss_illidan.cpp
- PHASE_FLIGHT_SEQUENCE
: boss_illidan.cpp
- PHASE_FRENZIED_WORGEN
: boss_palehoof.cpp
- PHASE_FROST
: boss_viscidus.cpp
- PHASE_FROSTMOURNE
: boss_the_lich_king.cpp
- PHASE_GHOST
: boss_black_knight.cpp
- PHASE_GLOB
: boss_viscidus.cpp
- PHASE_GORTOK_PALEHOOF
: boss_palehoof.cpp
- PHASE_GROUND
: boss_felmyst.cpp
, boss_ayamiss.cpp
, boss_noth.cpp
, boss_sapphiron.cpp
, boss_razorscale.cpp
- PHASE_HUMAN
: boss_ingvar_the_plunderer.cpp
- PHASE_ILLIDAN_MAX
: boss_illidan.cpp
- PHASE_ILLIDAN_NULL
: boss_illidan.cpp
- PHASE_IMPALE_FAST
: boss_anubarak_trial.cpp
- PHASE_IMPALE_MIDDLE
: boss_anubarak_trial.cpp
- PHASE_IMPALE_NORMAL
: boss_anubarak_trial.cpp
- PHASE_INTRO
: boss_anraphet.cpp
, boss_baltharus_the_warborn.cpp
, boss_halion.cpp
, forge_of_souls.cpp
, boss_scourgelord_tyrannus.cpp
, boss_icecrown_gunship_battle.cpp
, boss_lady_deathwhisper.cpp
, boss_the_lich_king.cpp
, boss_loken.cpp
, boss_volkhan.cpp
, boss_kaelthas.cpp
- PHASE_INTRO_A
: boss_deathbringer_saurfang.cpp
- PHASE_INTRO_H
: boss_deathbringer_saurfang.cpp
- PHASE_JULIANNE
: bosses_opera.cpp
- PHASE_LEVIATHAN_MK_II
: boss_mimiron.cpp
- PHASE_MASK_COMBAT
: boss_anraphet.cpp
- PHASE_MASK_DISPERSE
: boss_earthrager_ptah.cpp
- PHASE_MASK_MILLHOUSE_GROUP_1
: stonecore.cpp
- PHASE_MASK_MILLHOUSE_GROUP_2
: stonecore.cpp
- PHASE_MASK_MILLHOUSE_GROUP_3
: stonecore.cpp
- PHASE_MASK_MILLHOUSE_GROUP_4
: stonecore.cpp
- PHASE_MASK_NORMAL
: boss_earthrager_ptah.cpp
- PHASE_MASSIVE_JORMUNGAR
: boss_palehoof.cpp
- PHASE_MEET_SIRONAS_ROAR
: zone_bloodmyst_isle.cpp
- PHASE_MEET_SIRONAS_SPEECH
: zone_bloodmyst_isle.cpp
- PHASE_MEET_SIRONAS_TURN
: zone_bloodmyst_isle.cpp
- PHASE_MELEE
: boss_viscidus.cpp
, boss_anubarak.cpp
, boss_anubarak_trial.cpp
- PHASE_MILLHOUSE_GROUP_1
: stonecore.cpp
- PHASE_MILLHOUSE_GROUP_2
: stonecore.cpp
- PHASE_MILLHOUSE_GROUP_3
: stonecore.cpp
- PHASE_MILLHOUSE_GROUP_4
: stonecore.cpp
- PHASE_MOBILE
: boss_northrend_beasts.cpp
- PHASE_NO_MOVEMENT
: boss_anubarak_trial.cpp
- PHASE_NONE
: boss_felmyst.cpp
, zone_bloodmyst_isle.cpp
, stonecore.cpp
, boss_scourgelord_tyrannus.cpp
, boss_professor_putricide.cpp
, boss_noth.cpp
, boss_palehoof.cpp
, boss_kaelthas.cpp
- PHASE_NORMAL
: boss_selin_fireheart.cpp
, boss_kiljaeden.cpp
, boss_earthrager_ptah.cpp
, forge_of_souls.cpp
, boss_anubrekhan.cpp
, boss_eregos.cpp
, boss_loken.cpp
, boss_volkhan.cpp
, boss_algalon_the_observer.cpp
, boss_illidan.cpp
- PHASE_NORMAL_2
: boss_illidan.cpp
- PHASE_NORMAL_MAIEV
: boss_illidan.cpp
- PHASE_NOT_ENGAGED
: boss_thaddius.cpp
- PHASE_NOT_STARTED
: boss_cthun.cpp
, boss_malygos.cpp
- PHASE_NULL
: boss_sapphiron.cpp
- PHASE_ONE
: boss_general_angerforge.cpp
, boss_magmus.cpp
, boss_tomb_of_seven.cpp
, boss_muru.cpp
, boss_halion.cpp
, boss_forgemaster_garfrost.cpp
, boss_lady_deathwhisper.cpp
, boss_the_lich_king.cpp
, boss_kelthuzad.cpp
, boss_malygos.cpp
, boss_yogg_saron.cpp
- PHASE_OUTRO
: boss_krickandick.cpp
, boss_scourgelord_tyrannus.cpp
, boss_the_lich_king.cpp
- PHASE_PERMAGROUND
: boss_razorscale.cpp
- PHASE_PETS
: boss_thaddius.cpp
- PHASE_PLANT_FIRST_DETONATE
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_FIRST_FINISH
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_FIRST_KNEEL
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_FIRST_POINT
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_FIRST_ROTATE
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_FIRST_SPEECH
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_FIRST_STAND
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_FIRST_TIMER_1
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_FIRST_TIMER_2
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_FIRST_TIMER_3
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_FIRST_WORK
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_SECOND_DETONATE
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_SECOND_FINISH
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_SECOND_KNEEL
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_SECOND_SPEECH
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_SECOND_STAND
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_SECOND_TIMER_1
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_SECOND_TIMER_2
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_SECOND_TIMER_3
: zone_bloodmyst_isle.cpp
- PHASE_PLANT_SECOND_WAIT
: zone_bloodmyst_isle.cpp
- PHASE_RAVENOUS_FURLBORG
: boss_palehoof.cpp
- PHASE_RESETTING
: boss_thaddius.cpp
- PHASE_RETURN
: boss_illidan.cpp
- PHASE_REVIVED_ADVISORS
: boss_kaelthas.cpp
- PHASE_RHINO
: boss_gal_darah.cpp
- PHASE_ROLE_PLAY
: boss_algalon_the_observer.cpp
- PHASE_ROMULO
: bosses_opera.cpp
- PHASE_ROTFACE
: boss_professor_putricide.cpp
- PHASE_SACRIFICE
: boss_kiljaeden.cpp
- PHASE_SECOND_PLANAR
: boss_eregos.cpp
- PHASE_SECOND_SHIELD
: boss_temple_guardian_anhuur.cpp
- PHASE_SHIELDED
: boss_temple_guardian_anhuur.cpp
- PHASE_SIRONAS_SLAIN_EMOTE_1
: zone_bloodmyst_isle.cpp
- PHASE_SIRONAS_SLAIN_EMOTE_2
: zone_bloodmyst_isle.cpp
- PHASE_SIRONAS_SLAIN_SPEECH_1
: zone_bloodmyst_isle.cpp
- PHASE_SIRONAS_SLAIN_SPEECH_2
: zone_bloodmyst_isle.cpp
- PHASE_SKELETON
: boss_black_knight.cpp
- PHASE_START
: onyxias_lair.h
- PHASE_STATIONARY
: boss_northrend_beasts.cpp
- PHASE_STRIKE
: boss_supremus.cpp
- PHASE_SUBMERGED
: boss_anubarak_trial.cpp
, boss_northrend_beasts.cpp
- PHASE_SWARM
: boss_anubrekhan.cpp
- PHASE_TALK
: boss_illidan.cpp
- PHASE_TALK_SEQUENCE
: boss_illidan.cpp
- PHASE_THADDIUS
: boss_thaddius.cpp
- PHASE_THREE
: boss_halion.cpp
, boss_forgemaster_garfrost.cpp
, boss_the_lich_king.cpp
, boss_kelthuzad.cpp
, boss_malygos.cpp
, boss_yogg_saron.cpp
- PHASE_TO_ATTACK
: chapter1.cpp
- PHASE_TO_EQUIP
: chapter1.cpp
- PHASE_TRANSFORM
: boss_buru.cpp
, boss_yogg_saron.cpp
- PHASE_TRANSFORM_SEQUENCE
: boss_illidan.cpp
- PHASE_TRANSITION
: boss_the_lich_king.cpp
, boss_thaddius.cpp
, boss_kaelthas.cpp
- PHASE_TROLL
: boss_gal_darah.cpp
- PHASE_TWO
: boss_general_angerforge.cpp
, boss_magmus.cpp
, boss_tomb_of_seven.cpp
, boss_muru.cpp
, boss_halion.cpp
, boss_forgemaster_garfrost.cpp
, boss_lady_deathwhisper.cpp
, boss_the_lich_king.cpp
, boss_kelthuzad.cpp
, boss_malygos.cpp
, boss_yogg_saron.cpp
- PHASE_UNDEAD
: boss_black_knight.cpp
, boss_ingvar_the_plunderer.cpp
- PHASE_UNDERGROUND
: boss_anubarak.cpp
- PHASE_VOL7RON
: boss_mimiron.cpp
- PHASE_VX_001
: boss_mimiron.cpp
- PHASE_WALK
: boss_illidan.cpp
- PHASE_WP_22
: zone_bloodmyst_isle.cpp
- PHASE_WP_26
: zone_bloodmyst_isle.cpp
- PHASEMASK_ANYWHERE
: Object.h
- PHASEMASK_NORMAL
: Object.h
- PIRATES_ATTACK
: deadmines.h
- PK_PRIVATE
: tomcrypt_pk.h
- PK_PUBLIC
: tomcrypt_pk.h
- PLANE_EMOTE
: zone_sholazar_basin.cpp
- PLAYER__FIELD_KNOWN_TITLES
: UpdateFields.h
- PLAYER_ALLOW_ONLY_ABILITY
: Player.h
- PLAYER_AMPLIFY
: UpdateFields.h
- PLAYER_AVOIDANCE
: UpdateFields.h
- PLAYER_BLOCK_PERCENTAGE
: UpdateFields.h
- PLAYER_BYTES
: UpdateFields.h
- PLAYER_BYTES_2
: UpdateFields.h
- PLAYER_BYTES_2_OFFSET_BANK_BAG_SLOTS
: Player.h
- PLAYER_BYTES_2_OFFSET_FACIAL_STYLE
: Player.h
- PLAYER_BYTES_2_OFFSET_PARTY_TYPE
: Player.h
- PLAYER_BYTES_2_OFFSET_REST_STATE
: Player.h
- PLAYER_BYTES_3
: UpdateFields.h
- PLAYER_BYTES_3_OFFSET_ARENA_FACTION
: Player.h
- PLAYER_BYTES_3_OFFSET_GENDER
: Player.h
- PLAYER_BYTES_3_OFFSET_INEBRIATION
: Player.h
- PLAYER_BYTES_3_OFFSET_PVP_TITLE
: Player.h
- PLAYER_BYTES_OFFSET_FACE_ID
: Player.h
- PLAYER_BYTES_OFFSET_HAIR_COLOR_ID
: Player.h
- PLAYER_BYTES_OFFSET_HAIR_STYLE_ID
: Player.h
- PLAYER_BYTES_OFFSET_SKIN_ID
: Player.h
- PLAYER_CHARACTER_POINTS
: UpdateFields.h
- PLAYER_CHOSEN_TITLE
: UpdateFields.h
- PLAYER_CLEAVE
: UpdateFields.h
- PLAYER_CRIT_PERCENTAGE
: UpdateFields.h
- PLAYER_DODGE_PERCENTAGE
: UpdateFields.h
- PLAYER_DUEL_ARBITER
: UpdateFields.h
- PLAYER_DUEL_TEAM
: UpdateFields.h
- PLAYER_DYNAMIC_END
: UpdateFields.h
- PLAYER_DYNAMIC_FIELD_AVAILABLE_QUEST_LINE_X_QUEST_ID
: UpdateFields.h
- PLAYER_DYNAMIC_FIELD_DAILY_QUESTS
: UpdateFields.h
- PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS
: UpdateFields.h
- PLAYER_DYNAMIC_FIELD_HEIRLOOMS
: UpdateFields.h
- PLAYER_DYNAMIC_FIELD_RESEARCH_SITE_PROGRESS
: UpdateFields.h
- PLAYER_DYNAMIC_FIELD_RESERACH_SITE
: UpdateFields.h
- PLAYER_DYNAMIC_FIELD_TOYS
: UpdateFields.h
- PLAYER_END
: UpdateFields.h
- PLAYER_EXPERTISE
: UpdateFields.h
- PLAYER_EXPLORED_ZONES_1
: UpdateFields.h
- PLAYER_FAKE_INEBRIATION
: UpdateFields.h
- PLAYER_FARSIGHT
: UpdateFields.h
- PLAYER_FIELD_ARENA_TEAM_INFO_1_1
: UpdateFields.h
- PLAYER_FIELD_AVG_ITEM_LEVEL
: UpdateFields.h
- PLAYER_FIELD_BAG_SLOT_FLAGS
: UpdateFields.h
- PLAYER_FIELD_BANK_BAG_SLOT_FLAGS
: UpdateFields.h
- PLAYER_FIELD_BUYBACK_PRICE_1
: UpdateFields.h
- PLAYER_FIELD_BUYBACK_TIMESTAMP_1
: UpdateFields.h
- PLAYER_FIELD_BYTES
: UpdateFields.h
- PLAYER_FIELD_BYTES2
: UpdateFields.h
- PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION
: Player.h
- PLAYER_FIELD_BYTES_2_OFFSET_OVERRIDE_SPELLS_ID
: Player.h
- PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES
: Player.h
- PLAYER_FIELD_BYTES_OFFSET_LIFETIME_MAX_PVP_RANK
: Player.h
- PLAYER_FIELD_BYTES_OFFSET_PVP_RANK
: Player.h
- PLAYER_FIELD_BYTES_OFFSET_RAF_GRANTABLE_LEVEL
: Player.h
- PLAYER_FIELD_COINAGE
: UpdateFields.h
- PLAYER_FIELD_COMBAT_RATING_1
: UpdateFields.h
- PLAYER_FIELD_COMBAT_RATING_EXPERTISE
: UpdateFields.h
- PLAYER_FIELD_CURRENT_BATTLE_PET_BREED_QUALITY
: UpdateFields.h
- PLAYER_FIELD_CURRENT_SPEC_ID
: UpdateFields.h
- PLAYER_FIELD_END_NOT_SELF
: UpdateFields.h
- PLAYER_FIELD_GLYPH_SLOTS_1
: UpdateFields.h
- PLAYER_FIELD_GLYPHS_1
: UpdateFields.h
- PLAYER_FIELD_HOME_REALM_TIME_OFFSET
: UpdateFields.h
- PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT
: UpdateFields.h
- PLAYER_FIELD_INV_SLOT_HEAD
: UpdateFields.h
- PLAYER_FIELD_ITEM_LEVEL_DELTA
: UpdateFields.h
- PLAYER_FIELD_KILLS
: UpdateFields.h
- PLAYER_FIELD_LFG_BONUS_FACTION_ID
: UpdateFields.h
- PLAYER_FIELD_LIFETIME_HONORABLE_KILLS
: UpdateFields.h
- PLAYER_FIELD_LOCAL_FLAGS
: UpdateFields.h
- PLAYER_FIELD_LOOT_SPEC_ID
: UpdateFields.h
- PLAYER_FIELD_MAX_LEVEL
: UpdateFields.h
- PLAYER_FIELD_MAX_TALENT_TIERS
: UpdateFields.h
- PLAYER_FIELD_MOD_DAMAGE_DONE_NEG
: UpdateFields.h
- PLAYER_FIELD_MOD_DAMAGE_DONE_PCT
: UpdateFields.h
- PLAYER_FIELD_MOD_DAMAGE_DONE_POS
: UpdateFields.h
- PLAYER_FIELD_MOD_HEALING_DONE_PCT
: UpdateFields.h
- PLAYER_FIELD_MOD_HEALING_DONE_POS
: UpdateFields.h
- PLAYER_FIELD_MOD_HEALING_PCT
: UpdateFields.h
- PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT
: UpdateFields.h
- PLAYER_FIELD_MOD_PET_HASTE
: UpdateFields.h
- PLAYER_FIELD_MOD_RESILIENCE_PERCENT
: UpdateFields.h
- PLAYER_FIELD_MOD_SPELL_POWER_PCT
: UpdateFields.h
- PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE
: UpdateFields.h
- PLAYER_FIELD_MOD_TARGET_RESISTANCE
: UpdateFields.h
- PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT
: UpdateFields.h
- PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT
: UpdateFields.h
- PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE
: UpdateFields.h
- PLAYER_FIELD_PVP_MEDALS
: UpdateFields.h
- PLAYER_FIELD_PVP_POWER_DAMAGE
: UpdateFields.h
- PLAYER_FIELD_PVP_POWER_HEALING
: UpdateFields.h
- PLAYER_FIELD_QUEST_COMPLETED
: UpdateFields.h
- PLAYER_FIELD_RANGED_EXPERTISE
: UpdateFields.h
- PLAYER_FIELD_RESEARCHING_1
: UpdateFields.h
- PLAYER_FIELD_SUMMONED_BATTLE_PET_ID
: UpdateFields.h
- PLAYER_FIELD_TAXI_MOUNT_ANIM_KIT_ID
: UpdateFields.h
- PLAYER_FIELD_UI_HIT_MODIFIER
: UpdateFields.h
- PLAYER_FIELD_UI_SPELL_HIT_MODIFIER
: UpdateFields.h
- PLAYER_FIELD_VIRTUAL_PLAYER_REALM
: UpdateFields.h
- PLAYER_FIELD_WATCHED_FACTION_INDEX
: UpdateFields.h
- PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS
: UpdateFields.h
- PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS
: UpdateFields.h
- PLAYER_FLAGS
: UpdateFields.h
- PLAYER_FLAGS_AFK
: Player.h
- PLAYER_FLAGS_AUTO_DECLINE_GUILD
: Player.h
- PLAYER_FLAGS_COMMENTATOR2
: Player.h
- PLAYER_FLAGS_CONTESTED_PVP
: Player.h
- PLAYER_FLAGS_DEVELOPER
: Player.h
- PLAYER_FLAGS_DND
: Player.h
- PLAYER_FLAGS_EX
: UpdateFields.h
- PLAYER_FLAGS_EX_MERCENARY_MODE
: Player.h
- PLAYER_FLAGS_EX_REAGENT_BANK_UNLOCKED
: Player.h
- PLAYER_FLAGS_GHOST
: Player.h
- PLAYER_FLAGS_GM
: Player.h
- PLAYER_FLAGS_GROUP_LEADER
: Player.h
- PLAYER_FLAGS_GUILD_LEVEL_ENABLED
: Player.h
- PLAYER_FLAGS_HIDE_CLOAK
: Player.h
- PLAYER_FLAGS_HIDE_HELM
: Player.h
- PLAYER_FLAGS_IN_PVP
: Player.h
- PLAYER_FLAGS_IS_OUT_OF_BOUNDS
: Player.h
- PLAYER_FLAGS_NO_XP_GAIN
: Player.h
- PLAYER_FLAGS_PET_BATTLES_UNLOCKED
: Player.h
- PLAYER_FLAGS_PLAYED_LONG_TIME
: Player.h
- PLAYER_FLAGS_PLAYED_TOO_LONG
: Player.h
- PLAYER_FLAGS_PVP_TIMER
: Player.h
- PLAYER_FLAGS_RESTING
: Player.h
- PLAYER_FLAGS_TAXI_BENCHMARK
: Player.h
- PLAYER_FLAGS_UBER
: Player.h
- PLAYER_FLAGS_UNK16
: Player.h
- PLAYER_FLAGS_UNK20
: Player.h
- PLAYER_FLAGS_UNK21
: Player.h
- PLAYER_FLAGS_UNK26
: Player.h
- PLAYER_FLAGS_UNK30
: Player.h
- PLAYER_FLAGS_UNK31
: Player.h
- PLAYER_FLAGS_UNK6
: Player.h
- PLAYER_FLAGS_UNK7
: Player.h
- PLAYER_FLAGS_VOID_UNLOCKED
: Player.h
- PLAYER_GLYPHS_ENABLED
: UpdateFields.h
- PLAYER_GUILD_TIMESTAMP
: UpdateFields.h
- PLAYER_GUILDDELETE_DATE
: UpdateFields.h
- PLAYER_GUILDLEVEL
: UpdateFields.h
- PLAYER_GUILDRANK
: UpdateFields.h
- PLAYER_LIFESTEAL
: UpdateFields.h
- PLAYER_LOCAL_FLAG_CAN_USE_OBJECTS_MOUNTED
: Player.h
- PLAYER_LOCAL_FLAG_CAN_VISIT_PARTY_GARRISON
: Player.h
- PLAYER_LOCAL_FLAG_NO_PET_BAR
: Player.h
- PLAYER_LOCAL_FLAG_NO_RELEASE_WINDOW
: Player.h
- PLAYER_LOCAL_FLAG_OVERRIDE_CAMERA_MIN_HEIGHT
: Player.h
- PLAYER_LOCAL_FLAG_RELEASE_TIMER
: Player.h
- PLAYER_LOCAL_FLAG_TRACK_STEALTHED
: Player.h
- PLAYER_LOCAL_FLAG_USING_PARTY_GARRISON
: Player.h
- PLAYER_LOOT_TARGET_GUID
: UpdateFields.h
- PLAYER_MASTERY
: UpdateFields.h
- PLAYER_MULTISTRIKE
: UpdateFields.h
- PLAYER_MULTISTRIKE_EFFECT
: UpdateFields.h
- PLAYER_NEXT_LEVEL_XP
: UpdateFields.h
- PLAYER_NO_REAGENT_COST_1
: UpdateFields.h
- PLAYER_OFFHAND_CRIT_PERCENTAGE
: UpdateFields.h
- PLAYER_OFFHAND_EXPERTISE
: UpdateFields.h
- PLAYER_PARRY_PERCENTAGE
: UpdateFields.h
- PLAYER_PET_SPELL_POWER
: UpdateFields.h
- PLAYER_POSITION_ARENA_SLOT_1
: Battleground.h
- PLAYER_POSITION_ARENA_SLOT_2
: Battleground.h
- PLAYER_POSITION_ARENA_SLOT_3
: Battleground.h
- PLAYER_POSITION_ARENA_SLOT_4
: Battleground.h
- PLAYER_POSITION_ARENA_SLOT_5
: Battleground.h
- PLAYER_POSITION_ARENA_SLOT_NONE
: Battleground.h
- PLAYER_POSITION_ICON_ALLIANCE_FLAG
: Battleground.h
- PLAYER_POSITION_ICON_HORDE_FLAG
: Battleground.h
- PLAYER_POSITION_ICON_NONE
: Battleground.h
- PLAYER_POSITION_UPDATE_INTERVAL
: Battleground.h
- PLAYER_PROFESSION_SKILL_LINE_1
: UpdateFields.h
- PLAYER_QUEST_LOG
: UpdateFields.h
- PLAYER_RANGED_CRIT_PERCENTAGE
: UpdateFields.h
- PLAYER_READINESS
: UpdateFields.h
- PLAYER_REST_STATE_EXPERIENCE
: UpdateFields.h
- PLAYER_RUNE_REGEN_1
: UpdateFields.h
- PLAYER_SELF_RES_SPELL
: UpdateFields.h
- PLAYER_SHIELD_BLOCK
: UpdateFields.h
- PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE
: UpdateFields.h
- PLAYER_SKILL_LINEID
: UpdateFields.h
- PLAYER_SPEED
: UpdateFields.h
- PLAYER_SPELL_CRIT_PERCENTAGE1
: UpdateFields.h
- PLAYER_STURDINESS
: UpdateFields.h
- PLAYER_TRACK_CREATURES
: UpdateFields.h
- PLAYER_TRACK_RESOURCES
: UpdateFields.h
- PLAYER_VERSATILITY
: UpdateFields.h
- PLAYER_VERSATILITY_BONUS
: UpdateFields.h
- PLAYER_VISIBLE_ITEM
: UpdateFields.h
- PLAYER_WOW_ACCOUNT
: UpdateFields.h
- PLAYER_XP
: UpdateFields.h
- PLAYERCURRENCY_CHANGED
: Player.h
- PLAYERCURRENCY_NEW
: Player.h
- PLAYERCURRENCY_REMOVED
: Player.h
- PLAYERCURRENCY_UNCHANGED
: Player.h
- PLAYERSPELL_CHANGED
: Player.h
- PLAYERSPELL_NEW
: Player.h
- PLAYERSPELL_REMOVED
: Player.h
- PLAYERSPELL_TEMPORARY
: Player.h
- PLAYERSPELL_UNCHANGED
: Player.h
- POINT_ABOVE_PLATFORM
: boss_high_priestess_azil.cpp
- POINT_AIR
: boss_ayamiss.cpp
, boss_blood_queen_lana_thel.cpp
- POINT_AIR_PHASE
: boss_sindragosa.cpp
- POINT_AIR_PHASE_FAR
: boss_sindragosa.cpp
- POINT_ALGALON_LAND
: boss_algalon_the_observer.cpp
- POINT_ALGALON_OUTRO
: boss_algalon_the_observer.cpp
- POINT_ANRAPHET_ACTIVATE
: boss_anraphet.cpp
- POINT_ASSAULTED
: BattlegroundAV.h
- POINT_ATTACK_ICEWALL
: halls_of_reflection.cpp
- POINT_BOAT
: boss_ymiron.cpp
- POINT_BRANN_INTRO
: boss_algalon_the_observer.cpp
- POINT_BRANN_OUTRO
: boss_algalon_the_observer.cpp
- POINT_BRANN_OUTRO_END
: boss_algalon_the_observer.cpp
- POINT_CENTER
: boss_blood_queen_lana_thel.cpp
- POINT_CENTER_1
: boss_the_lich_king.cpp
- POINT_CENTER_2
: boss_the_lich_king.cpp
- POINT_CHARGE
: boss_deathbringer_saurfang.cpp
, boss_the_lich_king.cpp
- POINT_CHOKE
: boss_deathbringer_saurfang.cpp
- POINT_COMBAT_START
: ScriptedFollowerAI.cpp
- POINT_CONTROLED
: BattlegroundAV.h
- POINT_CORPSE
: boss_deathbringer_saurfang.cpp
- POINT_DESPAWN
: boss_lady_deathwhisper.cpp
- POINT_DESTROY_PLATFORM_P_TWO
: boss_malygos.cpp
- POINT_DESTROYED
: BattlegroundAV.h
- POINT_DROP_PLAYER
: boss_the_lich_king.cpp
- POINT_END_TRANSITION
: boss_kaelthas.cpp
- POINT_EXIT
: boss_deathbringer_saurfang.cpp
- POINT_EYE_FALL
: chapter1.cpp
- POINT_EYE_MOVE_END
: chapter1.cpp
- POINT_FALL_GROUND
: boss_anubarak_trial.cpp
- POINT_FESTERGUT
: boss_professor_putricide.cpp
- POINT_FINAL
: boss_deathbringer_saurfang.cpp
- POINT_FIRST_STEP
: boss_deathbringer_saurfang.cpp
- POINT_FLIGHT
: boss_saviana_ragefire.cpp
- POINT_FLY_AWAY
: zone_icecrown.cpp
- POINT_FLY_OUT_OF_PLATFORM_P_TWO
: boss_malygos.cpp
- POINT_FLY_UP
: boss_high_priestess_azil.cpp
- POINT_FORGE
: boss_forgemaster_garfrost.cpp
- POINT_FROSTWYRM_FLY_IN
: boss_sindragosa.cpp
- POINT_FROSTWYRM_LAND
: boss_sindragosa.cpp
- POINT_GRAB_DECOY
: zone_icecrown.cpp
- POINT_GROUND
: boss_ayamiss.cpp
, boss_high_priestess_azil.cpp
, boss_blood_queen_lana_thel.cpp
, boss_the_lich_king.cpp
- POINT_HOME
: ScriptedEscortAI.cpp
- POINT_ID
: zone_shadowmoon_valley.cpp
- POINT_ID_INIT
: obsidian_sanctum.cpp
, boss_sartharion.cpp
- POINT_ID_LAND
: boss_sartharion.cpp
, obsidian_sanctum.cpp
- POINT_ID_PREPARE_LANDING
: magisters_terrace.cpp
- POINT_ID_TO_WATER
: zone_tanaris.cpp
- POINT_IDLE_P_THREE
: boss_malygos.cpp
- POINT_INIT
: zone_azuremyst_isle.cpp
- POINT_INTRO
: zulaman.cpp
, violet_hold.h
- POINT_INTRO_DESPAWN
: boss_blood_prince_council.cpp
- POINT_INTRO_MOVE
: boss_high_priestess_azil.cpp
- POINT_KINETIC_BOMB_IMPACT
: boss_blood_prince_council.cpp
- POINT_KIRTONOS_LAND
: boss_kirtonos_the_herald.cpp
- POINT_KRICK_DEATH
: boss_krickandick.cpp
- POINT_KRICK_INTRO
: boss_krickandick.cpp
- POINT_LAND
: boss_saviana_ragefire.cpp
, oculus.cpp
, boss_sindragosa.cpp
, icecrown_citadel.cpp
- POINT_LAND_AFTER_VORTEX_P_ONE
: boss_malygos.cpp
- POINT_LAND_GROUND
: boss_sindragosa.cpp
, boss_saviana_ragefire.cpp
- POINT_LAND_P_ONE
: boss_malygos.cpp
- POINT_LANDING
: boss_trollgore.cpp
- POINT_LAST
: utgarde_keep.cpp
- POINT_LAST_POINT
: ScriptedEscortAI.cpp
- POINT_LIFT_IN_AIR_P_ONE
: boss_malygos.cpp
- POINT_LK_INTRO_1
: boss_the_lich_king.cpp
- POINT_LK_INTRO_2
: boss_the_lich_king.cpp
- POINT_LK_INTRO_3
: boss_the_lich_king.cpp
- POINT_LK_OUTRO_1
: boss_the_lich_king.cpp
- POINT_LK_OUTRO_2
: boss_the_lich_king.cpp
- POINT_MILLHOUSE_GROUP_2
: stonecore.cpp
- POINT_MILLHOUSE_GROUP_3
: stonecore.cpp
- POINT_MILLHOUSE_GROUP_4
: stonecore.cpp
- POINT_MINCHAR
: boss_blood_queen_lana_thel.cpp
- POINT_MOTION_TYPE
: MotionMaster.h
- POINT_MOVE_OUT
: oculus.h
- POINT_NEAR_RANDOM_PORTAL_P_NONE
: boss_malygos.cpp
- POINT_NEUTRAL
: BattlegroundAV.h
- POINT_NONE
: stonecore.cpp
, boss_high_priestess_azil.cpp
, boss_slabhide.cpp
- POINT_OUTRO_JUMP
: boss_the_lich_king.cpp
- POINT_PARALYZE
: boss_ayamiss.cpp
- POINT_PHASE_ONE_TO_TWO_TRANSITION
: boss_malygos.cpp
- POINT_PLATFORM
: boss_high_priestess_azil.cpp
- POINT_REACH_IDOL
: razorfen_downs.cpp
- POINT_ROTFACE
: boss_professor_putricide.cpp
- POINT_SAURFANG
: boss_deathbringer_saurfang.cpp
- POINT_SHADOW_THRONE_DOOR
: halls_of_reflection.cpp
- POINT_SLABHIDE_IN_AIR
: boss_slabhide.cpp
- POINT_SLABHIDE_INTRO
: boss_slabhide.cpp
- POINT_SLABHIDE_INTRO_LAND
: boss_slabhide.cpp
- POINT_SLABHIDE_LAND
: boss_slabhide.cpp
- POINT_SLABHIDE_MIDDLE
: boss_slabhide.cpp
- POINT_START_DOOR_OPENING_1
: zulaman.cpp
- POINT_START_DOOR_OPENING_2
: zulaman.cpp
- POINT_START_REVIVE
: boss_mandokir.cpp
- POINT_START_TRANSITION
: boss_kaelthas.cpp
- POINT_STORM
: boss_alizabal.cpp
- POINT_STRANGE_GONG
: zulaman.cpp
- POINT_SURGE_OF_POWER_P_TWO
: boss_malygos.cpp
- POINT_TABLE
: boss_professor_putricide.cpp
- POINT_TAKE_OFF
: halls_of_reflection.cpp
, oculus.cpp
- POINT_TAKEOFF
: boss_sindragosa.cpp
, boss_saviana_ragefire.cpp
- POINT_TARGET_BONESTORM_PLAYER
: boss_lord_marrowgar.cpp
- POINT_TARGET_COLDFLAME
: boss_lord_marrowgar.cpp
- POINT_TIRION_CHARGE
: boss_the_lich_king.cpp
- POINT_TIRION_INTRO
: boss_the_lich_king.cpp
- POINT_TIRION_OUTRO_1
: boss_the_lich_king.cpp
- POINT_TRANSITION_CENTER_ASCENDING
: boss_kaelthas.cpp
- POINT_TRANSITION_HALFWAY_ASCENDING
: boss_kaelthas.cpp
- POINT_TRANSITION_HALFWAY_DESCENDING
: boss_kaelthas.cpp
- POINT_TRANSITION_TOP
: boss_kaelthas.cpp
- POINT_TRAP
: halls_of_reflection.cpp
- POINT_TUBBER
: razorfen_kraul.cpp
- POINT_TUBER
: zone_shadowmoon_valley.cpp
- POINT_VORTEX_P_ONE
: boss_malygos.cpp
- POS_DEAD
: boss_gothik.cpp
- POS_LIVE
: boss_gothik.cpp
- POWER_ALL
: SharedDefines.h
- POWER_ALTERNATE_POWER
: SharedDefines.h
- POWER_ARCANE_CHARGES
: SharedDefines.h
- POWER_ARCANE_ENERGY
: VehicleDefines.h
- POWER_ARCANEENERGY
: VehicleDefines.h
- POWER_BLOOD
: VehicleDefines.h
- POWER_BLUE_POWER
: VehicleDefines.h
- POWER_BURNING_EMBERS
: SharedDefines.h
- POWER_CHI
: SharedDefines.h
- POWER_COMBO_POINTS
: SharedDefines.h
- POWER_CONSUMING_FLAME
: VehicleDefines.h
- POWER_DARK_FORCE
: SharedDefines.h
- POWER_DEMONIC_FURY
: SharedDefines.h
- POWER_ECLIPSE
: SharedDefines.h
- POWER_ENERGY
: SharedDefines.h
- POWER_ENERGY_2
: VehicleDefines.h
- POWER_FLASHFIRE
: VehicleDefines.h
- POWER_FOCUS
: SharedDefines.h
- POWER_FUEL
: VehicleDefines.h
- POWER_GREEN_POWER
: VehicleDefines.h
- POWER_HEALTH
: SharedDefines.h
- POWER_HEAT
: VehicleDefines.h
- POWER_HOLY_POWER
: SharedDefines.h
- POWER_LIFE_ENERGY
: VehicleDefines.h
- POWER_MANA
: SharedDefines.h
- POWER_OOZE
: VehicleDefines.h
- POWER_ORANGE_POWER
: VehicleDefines.h
- POWER_ORANGE_POWER_2
: VehicleDefines.h
- POWER_PURPLE_POWER
: VehicleDefines.h
- POWER_PYRITE
: VehicleDefines.h
- POWER_PYROCLASTIC_FRENZY
: VehicleDefines.h
- POWER_RAGE
: SharedDefines.h
- POWER_RUNES
: SharedDefines.h
- POWER_RUNIC_POWER
: SharedDefines.h
- POWER_SHADOW_ORBS
: SharedDefines.h
- POWER_SHADOWFLAME_ENERGY
: VehicleDefines.h
- POWER_SOUL_SHARDS
: SharedDefines.h
- POWER_STEAM
: VehicleDefines.h
- POWER_SUN_ENERGY
: VehicleDefines.h
- POWER_SUN_POWER
: VehicleDefines.h
- POWER_SWING_VELOCITY
: VehicleDefines.h
- POWER_TWILIGHT_ENERGY
: VehicleDefines.h
- POWER_VENOM
: VehicleDefines.h
- POWER_WIND_POWER_1
: VehicleDefines.h
- POWER_WIND_POWER_2
: VehicleDefines.h
- POWER_WIND_POWER_3
: VehicleDefines.h
- POWER_WRATH
: VehicleDefines.h
- PRIEST_ICON_ID_BORROWED_TIME
: spell_priest.cpp
- PRIEST_ICON_ID_DIVINE_TOUCH_TALENT
: spell_priest.cpp
- PRIEST_ICON_ID_PAIN_AND_SUFFERING
: spell_priest.cpp
- PRISMATIC_ENCHANTMENT_SLOT
: Item.h
- PROC_ATTR_REQ_EXP_OR_HONOR
: SpellMgr.h
- PROC_CHECK
: Warden.h
- PROC_EX_ABSORB
: SpellMgr.h
- PROC_EX_BLOCK
: SpellMgr.h
- PROC_EX_CRITICAL_HIT
: SpellMgr.h
- PROC_EX_DEFLECT
: SpellMgr.h
- PROC_EX_DODGE
: SpellMgr.h
- PROC_EX_EVADE
: SpellMgr.h
- PROC_EX_EX_ONE_TIME_TRIGGER
: SpellMgr.h
- PROC_EX_EX_TRIGGER_ALWAYS
: SpellMgr.h
- PROC_EX_FULL_BLOCK
: SpellMgr.h
- PROC_EX_IMMUNE
: SpellMgr.h
- PROC_EX_INTERNAL_CANT_PROC
: SpellMgr.h
- PROC_EX_INTERNAL_DOT
: SpellMgr.h
- PROC_EX_INTERNAL_HOT
: SpellMgr.h
- PROC_EX_INTERNAL_REQ_FAMILY
: SpellMgr.h
- PROC_EX_INTERNAL_TRIGGERED
: SpellMgr.h
- PROC_EX_INTERRUPT
: SpellMgr.h
- PROC_EX_MISS
: SpellMgr.h
- PROC_EX_NONE
: SpellMgr.h
- PROC_EX_NORMAL_HIT
: SpellMgr.h
- PROC_EX_NOT_ACTIVE_SPELL
: SpellMgr.h
- PROC_EX_ONLY_ACTIVE_SPELL
: SpellMgr.h
- PROC_EX_PARRY
: SpellMgr.h
- PROC_EX_REFLECT
: SpellMgr.h
- PROC_EX_RESERVED2
: SpellMgr.h
- PROC_EX_RESIST
: SpellMgr.h
- PROC_FLAG_DEATH
: SpellMgr.h
- PROC_FLAG_DONE_MAINHAND_ATTACK
: SpellMgr.h
- PROC_FLAG_DONE_MELEE_AUTO_ATTACK
: SpellMgr.h
- PROC_FLAG_DONE_OFFHAND_ATTACK
: SpellMgr.h
- PROC_FLAG_DONE_PERIODIC
: SpellMgr.h
- PROC_FLAG_DONE_RANGED_AUTO_ATTACK
: SpellMgr.h
- PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG
: SpellMgr.h
- PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS
: SpellMgr.h
- PROC_FLAG_DONE_SPELL_MELEE_DMG_CLASS
: SpellMgr.h
- PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG
: SpellMgr.h
- PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS
: SpellMgr.h
- PROC_FLAG_DONE_SPELL_RANGED_DMG_CLASS
: SpellMgr.h
- PROC_FLAG_DONE_TRAP_ACTIVATION
: SpellMgr.h
- PROC_FLAG_JUMP
: SpellMgr.h
- PROC_FLAG_KILL
: SpellMgr.h
- PROC_FLAG_KILLED
: SpellMgr.h
- PROC_FLAG_NONE
: SpellMgr.h
- PROC_FLAG_TAKEN_DAMAGE
: SpellMgr.h
- PROC_FLAG_TAKEN_MELEE_AUTO_ATTACK
: SpellMgr.h
- PROC_FLAG_TAKEN_PERIODIC
: SpellMgr.h
- PROC_FLAG_TAKEN_RANGED_AUTO_ATTACK
: SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG
: SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS
: SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_MELEE_DMG_CLASS
: SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_NEG
: SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_POS
: SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_RANGED_DMG_CLASS
: SpellMgr.h
- PROC_HIT_ABSORB
: SpellMgr.h
- PROC_HIT_BLOCK
: SpellMgr.h
- PROC_HIT_CRITICAL
: SpellMgr.h
- PROC_HIT_DEFLECT
: SpellMgr.h
- PROC_HIT_DODGE
: SpellMgr.h
- PROC_HIT_EVADE
: SpellMgr.h
- PROC_HIT_FULL_BLOCK
: SpellMgr.h
- PROC_HIT_FULL_RESIST
: SpellMgr.h
- PROC_HIT_IMMUNE
: SpellMgr.h
- PROC_HIT_INTERRUPT
: SpellMgr.h
- PROC_HIT_MASK_ALL
: SpellMgr.h
- PROC_HIT_MISS
: SpellMgr.h
- PROC_HIT_NONE
: SpellMgr.h
- PROC_HIT_NORMAL
: SpellMgr.h
- PROC_HIT_PARRY
: SpellMgr.h
- PROC_HIT_REFLECT
: SpellMgr.h
- PROC_SPELL_PHASE_CAST
: SpellMgr.h
- PROC_SPELL_PHASE_FINISH
: SpellMgr.h
- PROC_SPELL_PHASE_HIT
: SpellMgr.h
- PROC_SPELL_PHASE_MASK_ALL
: SpellMgr.h
- PROC_SPELL_PHASE_NONE
: SpellMgr.h
- PROC_SPELL_TYPE_DAMAGE
: SpellMgr.h
- PROC_SPELL_TYPE_HEAL
: SpellMgr.h
- PROC_SPELL_TYPE_MASK_ALL
: SpellMgr.h
- PROC_SPELL_TYPE_NO_DMG_HEAL
: SpellMgr.h
- PROC_SPELL_TYPE_NONE
: SpellMgr.h
- PROCESS_INPLACE
: Opcodes.h
- PROCESS_THREADSAFE
: Opcodes.h
- PROCESS_THREADUNSAFE
: Opcodes.h
- PROGRESS_ACCUMULATE
: AchievementMgr.h
- PROGRESS_BAR_PERCENT_GREY
: BattlegroundEY.h
- PROGRESS_BAR_SHOW
: BattlegroundEY.h
- PROGRESS_BAR_STATUS
: BattlegroundEY.h
- PROGRESS_HIGHEST
: AchievementMgr.h
- PROGRESS_SET
: AchievementMgr.h
- PROP_ENCHANTMENT_SLOT_0
: Item.h
- PROP_ENCHANTMENT_SLOT_1
: Item.h
- PROP_ENCHANTMENT_SLOT_2
: Item.h
- PROP_ENCHANTMENT_SLOT_3
: Item.h
- PROP_ENCHANTMENT_SLOT_4
: Item.h
- PROPHET_SAY1
: sunwell_plateau.cpp
- PROPHET_SAY2
: sunwell_plateau.cpp
- PROPHET_SAY3
: sunwell_plateau.cpp
- PROPHET_SAY4
: sunwell_plateau.cpp
- PROPHET_SAY5
: sunwell_plateau.cpp
- PROPHET_SAY6
: sunwell_plateau.cpp
- PROPHET_SAY7
: sunwell_plateau.cpp
- PROPHET_SAY8
: sunwell_plateau.cpp
- PULL_RANGE
: boss_twinemperors.cpp
- PULSING_PUMPKIN
: boss_headless_horseman.cpp
- PUMPKIN_FIEND
: boss_headless_horseman.cpp
- PW_EMAIL
: AccountMgr.h
- PW_NONE
: AccountMgr.h
- PW_RBAC
: AccountMgr.h
- PYRAMID_ARRIVED_AT_STAIR
: zulfarrak.h
- PYRAMID_CAGES_OPEN
: zulfarrak.h
- PYRAMID_KILLED_ALL_TROLLS
: zulfarrak.h
- PYRAMID_NOT_STARTED
: zulfarrak.h
- PYRAMID_PRE_WAVE_2
: zulfarrak.h
- PYRAMID_PRE_WAVE_3
: zulfarrak.h
- PYRAMID_WAVE_1
: zulfarrak.h
- PYRAMID_WAVE_2
: zulfarrak.h
- PYRAMID_WAVE_3
: zulfarrak.h