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- m -
MAGE_TOWER :
BattlegroundEY.h
MAGE_TOWER_ALLIANCE_CONTROL :
BattlegroundEY.h
MAGE_TOWER_HORDE_CONTROL :
BattlegroundEY.h
MAGE_TOWER_UNCONTROL :
BattlegroundEY.h
MAGENTA :
AppenderConsole.h
MAIEV_SHADOWSONG :
boss_illidan.cpp
MAIL_AUCTION :
Mail.h
MAIL_CALENDAR :
Mail.h
MAIL_CHECK_MASK_COD_PAYMENT :
Mail.h
MAIL_CHECK_MASK_COPIED :
Mail.h
MAIL_CHECK_MASK_HAS_BODY :
Mail.h
MAIL_CHECK_MASK_NONE :
Mail.h
MAIL_CHECK_MASK_READ :
Mail.h
MAIL_CHECK_MASK_RETURNED :
Mail.h
MAIL_CREATURE :
Mail.h
MAIL_DELETED :
SharedDefines.h
MAIL_DELIVER_DELAY_MAX :
zone_dalaran.cpp
MAIL_DELIVER_DELAY_MIN :
zone_dalaran.cpp
MAIL_ERR_CANNOT_SEND_TO_SELF :
SharedDefines.h
MAIL_ERR_CANT_SEND_WRAPPED_COD :
SharedDefines.h
MAIL_ERR_DISABLED_FOR_TRIAL_ACC :
SharedDefines.h
MAIL_ERR_EQUIP_ERROR :
SharedDefines.h
MAIL_ERR_INTERNAL_ERROR :
SharedDefines.h
MAIL_ERR_ITEM_HAS_EXPIRED :
SharedDefines.h
MAIL_ERR_MAIL_AND_CHAT_SUSPENDED :
SharedDefines.h
MAIL_ERR_MAIL_ATTACHMENT_INVALID :
SharedDefines.h
MAIL_ERR_NOT_ENOUGH_MONEY :
SharedDefines.h
MAIL_ERR_NOT_YOUR_TEAM :
SharedDefines.h
MAIL_ERR_RECIPIENT_CAP_REACHED :
SharedDefines.h
MAIL_ERR_RECIPIENT_NOT_FOUND :
SharedDefines.h
MAIL_ERR_TOO_MANY_ATTACHMENTS :
SharedDefines.h
MAIL_GAMEOBJECT :
Mail.h
MAIL_ITEM_TAKEN :
SharedDefines.h
MAIL_MADE_PERMANENT :
SharedDefines.h
MAIL_MINIGOB_ENTRY :
zone_dalaran.cpp
MAIL_MONEY_TAKEN :
SharedDefines.h
MAIL_NORMAL :
Mail.h
MAIL_OK :
SharedDefines.h
MAIL_RETURNED_TO_SENDER :
SharedDefines.h
MAIL_SEND :
SharedDefines.h
MAIL_SHOW_AUCTION :
Mail.h
MAIL_SHOW_DELETE :
Mail.h
MAIL_SHOW_RETURN :
Mail.h
MAIL_SHOW_UNK0 :
Mail.h
MAIL_SHOW_UNK2 :
Mail.h
MAIL_STATE_CHANGED :
Mail.h
MAIL_STATE_DELETED :
Mail.h
MAIL_STATE_UNCHANGED :
Mail.h
MAIL_STATIONERY_AUCTION :
Mail.h
MAIL_STATIONERY_CHR :
Mail.h
MAIL_STATIONERY_DEFAULT :
Mail.h
MAIL_STATIONERY_GM :
Mail.h
MAIL_STATIONERY_ORP :
Mail.h
MAIL_STATIONERY_TEST :
Mail.h
MAIL_STATIONERY_VAL :
Mail.h
MALCHEZARS_AXE :
boss_prince_malchezaar.cpp
MAP_ARENA :
DBCEnums.h
MAP_BATTLEGROUND :
DBCEnums.h
MAP_COMMON :
DBCEnums.h
MAP_FLAG_CAN_TOGGLE_DIFFICULTY :
DBCEnums.h
MAP_FLAG_FLEX_LOCKING :
DBCEnums.h
MAP_FLAG_GARRISON :
DBCEnums.h
MAP_INSTANCE :
DBCEnums.h
MAP_KALIMDOR :
zone_felwood.cpp
MAP_OBJECT_CELL_MOVE_ACTIVE :
Object.h
MAP_OBJECT_CELL_MOVE_INACTIVE :
Object.h
MAP_OBJECT_CELL_MOVE_NONE :
Object.h
MAP_RAID :
DBCEnums.h
MAP_SCENARIO :
DBCEnums.h
MASTER_LOOT :
LootMgr.h
MASTER_PERMISSION :
LootMgr.h
MATCH :
inflate.h
MATRIX_PUNCHOGRAPH_3005_A :
go_scripts.cpp
MATRIX_PUNCHOGRAPH_3005_B :
go_scripts.cpp
MATRIX_PUNCHOGRAPH_3005_C :
go_scripts.cpp
MATRIX_PUNCHOGRAPH_3005_D :
go_scripts.cpp
MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE :
AchievementMgr.h
MAX_ACTIVE_LACKEY :
boss_priestess_delrissa.cpp
MAX_ADVISORS :
boss_kaelthas.cpp
MAX_AIRSHIPS_SPAWNS :
BattlegroundIC.h
MAX_ATTACK :
Unit.h
MAX_BATTLE_PETS_PER_SPECIES :
BattlePetMgr.h
MAX_BATTLEGROUND_BRACKETS :
DBCEnums.h
MAX_BATTLEGROUND_QUEUE_TYPES :
SharedDefines.h
MAX_BONE_SPIKE_IMMUNE :
boss_lord_marrowgar.cpp
MAX_BRANN_WAYPOINTS_INTRO :
boss_anraphet.cpp
,
boss_algalon_the_observer.cpp
MAX_CAPTAIN_SPAWNS_PER_FACTION :
BattlegroundIC.h
MAX_CATAPULTS_SPAWNS_PER_FACTION :
BattlegroundIC.h
MAX_CHARACTERDATABASE_STATEMENTS :
CharacterDatabase.h
MAX_CHAT_MSG_TYPE :
SharedDefines.h
MAX_CLIENT_REALM_TYPE :
Realm.h
MAX_CONDITION_TARGETS :
ConditionMgr.h
MAX_CONNECTION_TYPES :
Opcodes.h
MAX_COUNT :
boss_ormorok.cpp
MAX_DB_MOTION_TYPE :
MotionMaster.h
MAX_DEFEATED_ADVISORS :
boss_kaelthas.cpp
MAX_DEMOLISHERS_SPAWNS_PER_FACTION :
BattlegroundIC.h
MAX_DIFFICULTY :
DBCEnums.h
MAX_DOCKS_SPAWNS :
BattlegroundIC.h
MAX_DOOR_TYPES :
InstanceScript.h
MAX_ENCHANTMENT_SLOT :
Item.h
MAX_ENCOUNTER :
molten_core.h
,
instance_stratholme.cpp
,
eye_of_eternity.h
,
ulduar.h
MAX_ENCOUNTERS :
trial_of_the_crusader.h
MAX_EXPANSIONS :
SharedDefines.h
MAX_EXPLOSIVES :
zone_bloodmyst_isle.cpp
MAX_FINDER_LEVEL :
GuildFinderMgr.h
MAX_FORTRESS_GATES_SPAWNS :
BattlegroundIC.h
MAX_FORTRESS_TELEPORTER_EFFECTS_SPAWNS :
BattlegroundIC.h
MAX_FORTRESS_TELEPORTERS_SPAWNS :
BattlegroundIC.h
MAX_FROST_RESISTANCE :
boss_sapphiron.cpp
MAX_GCD :
Spell.cpp
MAX_GHOULS :
spell_item.cpp
MAX_GLAIVE_THROWERS_SPAWNS_PER_FACTION :
BattlegroundIC.h
MAX_GOLEM :
boss_volkhan.cpp
MAX_GRID_STATE :
NGrid.h
MAX_HANGAR_NPCS_SPAWNS :
BattlegroundIC.h
MAX_HANGAR_TELEPORTER_EFFECTS_SPAWNS :
BattlegroundIC.h
MAX_HANGAR_TELEPORTERS_SPAWNS :
BattlegroundIC.h
MAX_HERALD_ARMOR_ITEMLEVEL :
ulduar.h
MAX_HERALD_WEAPON_ITEMLEVEL :
ulduar.h
MAX_HOTFIXDATABASE_STATEMENTS :
HotfixDatabase.h
MAX_INSPECTED_ENCHANTMENT_SLOT :
Item.h
MAX_ITEM_MODIFIERS :
Item.h
MAX_KILLED_ADVISORS :
boss_kaelthas.cpp
MAX_LEVEL :
DBCEnums.h
MAX_LOGINDATABASE_STATEMENTS :
LoginDatabase.h
MAX_MECHANIC :
SharedDefines.h
MAX_MOTION_SLOT :
MotionMaster.h
MAX_NODE_TYPES :
BattlegroundIC.h
MAX_NORMAL_GAMEOBJECTS_SPAWNS :
BattlegroundIC.h
MAX_NORMAL_NPCS_SPAWNS :
BattlegroundIC.h
MAX_NPC_AMOUNT :
blackrock_depths.cpp
MAX_OCCUTHAR_VEHICLE_SEATS :
boss_occuthar.cpp
MAX_OFFLINE_TIME :
Battleground.h
MAX_OPCODE :
Opcodes.h
MAX_PET_BATTLE_SLOTS :
BattlePetMgr.h
MAX_PET_TYPE :
PetDefines.h
MAX_POLARITY_10M :
boss_thaddius.cpp
MAX_POLARITY_25M :
boss_thaddius.cpp
MAX_POWERS :
SharedDefines.h
MAX_PRIMARY_PROFESSIONS :
SharedDefines.h
MAX_QUEST_STATUS :
QuestDef.h
MAX_QUEST_TYPES :
SharedDefines.h
MAX_RATES :
World.h
MAX_ROLL_TYPE :
LootMgr.h
MAX_SECONDARY_SKILLS :
SharedDefines.h
MAX_SLOTS :
boss_icecrown_gunship_battle.cpp
MAX_SNOBOLDS :
boss_northrend_beasts.cpp
MAX_SPELL_DISABLE_TYPE :
DisableMgr.h
MAX_SPIRIT_GUIDES_SPAWNS :
BattlegroundIC.h
MAX_STAGES :
boss_twin_valkyr.cpp
MAX_STONECORE_TELEPORTERS :
stonecore.h
MAX_TEMPEST_MINIONS :
boss_emalon.cpp
MAX_TRIGGER_SPAWNS_PER_FACTION :
BattlegroundIC.h
MAX_UNIT_FLAGS :
Unit.h
MAX_WORKSHOP_BOMBS_SPAWNS_PER_FACTION :
BattlegroundIC.h
MAX_WORKSHOP_SPAWNS :
BattlegroundIC.h
MAX_WORLDDATABASE_STATEMENTS :
WorldDatabase.h
MAXDAMAGE :
Unit.h
MECHANIC_BANDAGE :
SharedDefines.h
MECHANIC_BANISH :
SharedDefines.h
MECHANIC_BLEED :
SharedDefines.h
MECHANIC_CHARM :
SharedDefines.h
MECHANIC_DAZE :
SharedDefines.h
MECHANIC_DISARM :
SharedDefines.h
MECHANIC_DISCOVERY :
SharedDefines.h
MECHANIC_DISORIENTED :
SharedDefines.h
MECHANIC_DISTRACT :
SharedDefines.h
MECHANIC_ENRAGED :
SharedDefines.h
MECHANIC_FEAR :
SharedDefines.h
MECHANIC_FREEZE :
SharedDefines.h
MECHANIC_GRIP :
SharedDefines.h
MECHANIC_HORROR :
SharedDefines.h
MECHANIC_IMMUNE_SHIELD :
SharedDefines.h
MECHANIC_INFECTED :
SharedDefines.h
MECHANIC_INTERRUPT :
SharedDefines.h
MECHANIC_INVULNERABILITY :
SharedDefines.h
MECHANIC_KNOCKOUT :
SharedDefines.h
MECHANIC_MOUNT :
SharedDefines.h
MECHANIC_NONE :
SharedDefines.h
MECHANIC_POLYMORPH :
SharedDefines.h
MECHANIC_ROOT :
SharedDefines.h
MECHANIC_SAPPED :
SharedDefines.h
MECHANIC_SHACKLE :
SharedDefines.h
MECHANIC_SHIELD :
SharedDefines.h
MECHANIC_SILENCE :
SharedDefines.h
MECHANIC_SLEEP :
SharedDefines.h
MECHANIC_SLOW_ATTACK :
SharedDefines.h
MECHANIC_SNARE :
SharedDefines.h
MECHANIC_STUN :
SharedDefines.h
MECHANIC_TURN :
SharedDefines.h
MECHANIC_WOUNDED :
SharedDefines.h
MELEE_HIT_BLOCK :
Unit.h
MELEE_HIT_CRIT :
Unit.h
MELEE_HIT_CRUSHING :
Unit.h
MELEE_HIT_DODGE :
Unit.h
MELEE_HIT_EVADE :
Unit.h
MELEE_HIT_GLANCING :
Unit.h
MELEE_HIT_MISS :
Unit.h
MELEE_HIT_NORMAL :
Unit.h
MELEE_HIT_PARRY :
Unit.h
MELEE_PROC_FLAG_MASK :
SpellMgr.h
MEM :
inflate.h
MEM_CHECK :
Warden.h
MEMBER_FLAG_ASSISTANT :
Group.h
MEMBER_FLAG_CUSTOM :
Channel.h
MEMBER_FLAG_MAINASSIST :
Group.h
MEMBER_FLAG_MAINTANK :
Group.h
MEMBER_FLAG_MIC_MUTED :
Channel.h
MEMBER_FLAG_MODERATOR :
Channel.h
MEMBER_FLAG_MUTED :
Channel.h
MEMBER_FLAG_NONE :
Channel.h
MEMBER_FLAG_OWNER :
Channel.h
MEMBER_FLAG_VOICED :
Channel.h
MEMBER_STATUS_AFK :
Group.h
MEMBER_STATUS_DEAD :
Group.h
MEMBER_STATUS_DND :
Group.h
MEMBER_STATUS_GHOST :
Group.h
MEMBER_STATUS_OFFLINE :
Group.h
MEMBER_STATUS_ONLINE :
Group.h
MEMBER_STATUS_PVP :
Group.h
MEMBER_STATUS_PVP_FFA :
Group.h
MEMBER_STATUS_UNK3 :
Group.h
MERITHRA_EMOTE_1 :
zone_silithus.cpp
MERITHRA_SAY_1 :
zone_silithus.cpp
MERITHRA_SAY_2 :
zone_silithus.cpp
MERITHRA_YELL_1 :
zone_silithus.cpp
MIN_GCD :
Spell.cpp
MIN_KILLS :
instance_serpent_shrine.cpp
MINDAMAGE :
Unit.h
MINUTE :
Common.h
MISSED_PORTALS :
boss_valithria_dreamwalker.cpp
MMAP_DISABLE_PATHFINDING :
DisableMgr.h
MMCF_NONE :
MotionMaster.h
MMCF_RESET :
MotionMaster.h
MMCF_UPDATE :
MotionMaster.h
MOD_END :
Unit.h
MOD_HAS_BOUND :
vmapexport.h
MOD_M2 :
vmapexport.h
MOD_WORLDSPAWN :
vmapexport.h
MODEL_ACIDMAW_MOBILE :
boss_northrend_beasts.cpp
MODEL_ACIDMAW_STATIONARY :
boss_northrend_beasts.cpp
MODEL_ARCANE :
boss_laj.cpp
MODEL_BLADE :
boss_illidan.cpp
MODEL_CLEAN :
boss_hydross_the_unstable.cpp
MODEL_CORRUPT :
boss_hydross_the_unstable.cpp
MODEL_DEATH_KNIGHT_MOUNT :
chapter2.cpp
MODEL_DEFAULT :
boss_laj.cpp
MODEL_DEMON :
boss_leotheras_the_blind.cpp
MODEL_DREADSCALE_MOBILE :
boss_northrend_beasts.cpp
MODEL_DREADSCALE_STATIONARY :
boss_northrend_beasts.cpp
MODEL_FIRE :
boss_laj.cpp
MODEL_FLESH :
boss_tharon_ja.cpp
MODEL_FROST :
boss_laj.cpp
MODEL_GHOST :
boss_black_knight.cpp
MODEL_GOBLIN_FEMALE :
spell_generic.cpp
MODEL_GOBLIN_MALE :
spell_generic.cpp
MODEL_HUMAN :
boss_magistrate_barthilas.cpp
,
boss_astromancer.cpp
MODEL_ID_PHOENIX :
boss_kaelthas.cpp
MODEL_ID_PHOENIX_EGG :
boss_kaelthas.cpp
MODEL_ILLIDAN :
boss_illidan.cpp
MODEL_IMAGE_OF_ANUBREKHAN :
zone_dragonblight.cpp
MODEL_IMAGE_OF_BLAUMEUX :
zone_dragonblight.cpp
MODEL_IMAGE_OF_FAERLINA :
zone_dragonblight.cpp
MODEL_IMAGE_OF_GLUTH :
zone_dragonblight.cpp
MODEL_IMAGE_OF_GOTHIK :
zone_dragonblight.cpp
MODEL_IMAGE_OF_GROBBULUS :
zone_dragonblight.cpp
MODEL_IMAGE_OF_HEIGAN :
zone_dragonblight.cpp
MODEL_IMAGE_OF_KELTHUZAD :
zone_dragonblight.cpp
MODEL_IMAGE_OF_LOATHEB :
zone_dragonblight.cpp
MODEL_IMAGE_OF_MAEXXNA :
zone_dragonblight.cpp
MODEL_IMAGE_OF_NOTH :
zone_dragonblight.cpp
MODEL_IMAGE_OF_PATCHWERK :
zone_dragonblight.cpp
MODEL_IMAGE_OF_RAZUVIOUS :
zone_dragonblight.cpp
MODEL_IMAGE_OF_SAPPHIRON :
zone_dragonblight.cpp
MODEL_IMAGE_OF_THADDIUS :
zone_dragonblight.cpp
MODEL_IMAGE_OF_THANE :
zone_dragonblight.cpp
MODEL_IMAGE_OF_ZELIEK :
zone_dragonblight.cpp
MODEL_INFERNAL :
zone_shadowmoon_valley.cpp
MODEL_INVIS :
hyjal_trash.cpp
MODEL_INVISIBLE :
zone_shadowmoon_valley.cpp
,
boss_illidan.cpp
,
blackrock_caverns.cpp
MODEL_INVISIBLE_STALKER :
boss_alysrazor.cpp
MODEL_NATURE :
boss_laj.cpp
MODEL_NIGHTELF :
boss_leotheras_the_blind.cpp
MODEL_NORMAL :
boss_magistrate_barthilas.cpp
MODEL_SKELETON :
boss_black_knight.cpp
MODEL_VOIDWALKER :
boss_astromancer.cpp
MODIFIER_TYPE_END :
Unit.h
MODULE_CHECK :
Warden.h
MOLE_MACHINE_TRIGGER :
boss_razorscale.cpp
MONTH :
Common.h
MOTION_SLOT_ACTIVE :
MotionMaster.h
MOTION_SLOT_CONTROLLED :
MotionMaster.h
MOTION_SLOT_IDLE :
MotionMaster.h
MOUNT_CAPABILITY_FLAG_CAN_PITCH :
DBCEnums.h
MOUNT_CAPABILITY_FLAG_CAN_SWIM :
DBCEnums.h
MOUNT_FLAG_FACTION_SPECIFIC :
DBCEnums.h
MOUNT_FLAG_HIDE_IF_UNKNOWN :
DBCEnums.h
MOUNT_FLAG_PREFERRED_SWIMMING :
DBCEnums.h
MOUNT_FLAG_PREFERRED_WATER_WALKING :
DBCEnums.h
MOUNT_FLAG_SELF_MOUNT :
DBCEnums.h
MOUNTED_DISPLAYID :
boss_midnight.cpp
MOVE_FLIGHT :
Unit.h
MOVE_FLIGHT_BACK :
Unit.h
MOVE_PITCH_RATE :
Unit.h
MOVE_RUN :
Unit.h
MOVE_RUN_BACK :
Unit.h
MOVE_SWIM :
Unit.h
MOVE_SWIM_BACK :
Unit.h
MOVE_TURN_RATE :
Unit.h
MOVE_WALK :
Unit.h
MOVEID_CHASE :
npcs_special.cpp
MOVEID_JUMP :
npcs_special.cpp
MOVEMENTFLAG2_ALWAYS_ALLOW_PITCHING :
Unit.h
MOVEMENTFLAG2_CAN_SWIM_TO_FLY_TRANS :
Unit.h
MOVEMENTFLAG2_FULL_SPEED_PITCHING :
Unit.h
MOVEMENTFLAG2_FULL_SPEED_TURNING :
Unit.h
MOVEMENTFLAG2_INTERPOLATED_MOVEMENT :
Unit.h
MOVEMENTFLAG2_INTERPOLATED_PITCHING :
Unit.h
MOVEMENTFLAG2_INTERPOLATED_TURNING :
Unit.h
MOVEMENTFLAG2_NO_JUMPING :
Unit.h
MOVEMENTFLAG2_NO_STRAFE :
Unit.h
MOVEMENTFLAG2_NONE :
Unit.h
MOVEMENTFLAG2_UNK11 :
Unit.h
MOVEMENTFLAG2_UNK12 :
Unit.h
MOVEMENTFLAG2_UNK5 :
Unit.h
MOVEMENTFLAG2_UNK6 :
Unit.h
MOVEMENTFLAG2_UNK7 :
Unit.h
MOVEMENTFLAG2_UNK8 :
Unit.h
MOVEMENTFLAG2_UNK9 :
Unit.h
MOVEMENTFLAG_ASCENDING :
Unit.h
MOVEMENTFLAG_BACKWARD :
Unit.h
MOVEMENTFLAG_CAN_FLY :
Unit.h
MOVEMENTFLAG_DESCENDING :
Unit.h
MOVEMENTFLAG_DISABLE_COLLISION :
Unit.h
MOVEMENTFLAG_DISABLE_GRAVITY :
Unit.h
MOVEMENTFLAG_FALLING :
Unit.h
MOVEMENTFLAG_FALLING_FAR :
Unit.h
MOVEMENTFLAG_FALLING_SLOW :
Unit.h
MOVEMENTFLAG_FLYING :
Unit.h
MOVEMENTFLAG_FORWARD :
Unit.h
MOVEMENTFLAG_HOVER :
Unit.h
MOVEMENTFLAG_LEFT :
Unit.h
MOVEMENTFLAG_MASK_CREATURE_ALLOWED :
Unit.h
MOVEMENTFLAG_MASK_HAS_PLAYER_STATUS_OPCODE :
Unit.h
MOVEMENTFLAG_MASK_MOVING :
Unit.h
MOVEMENTFLAG_MASK_MOVING_FLY :
Unit.h
MOVEMENTFLAG_MASK_PLAYER_ONLY :
Unit.h
MOVEMENTFLAG_MASK_TURNING :
Unit.h
MOVEMENTFLAG_NONE :
Unit.h
MOVEMENTFLAG_PENDING_BACKWARD :
Unit.h
MOVEMENTFLAG_PENDING_FORWARD :
Unit.h
MOVEMENTFLAG_PENDING_ROOT :
Unit.h
MOVEMENTFLAG_PENDING_STOP :
Unit.h
MOVEMENTFLAG_PENDING_STRAFE_LEFT :
Unit.h
MOVEMENTFLAG_PENDING_STRAFE_RIGHT :
Unit.h
MOVEMENTFLAG_PENDING_STRAFE_STOP :
Unit.h
MOVEMENTFLAG_PITCH_DOWN :
Unit.h
MOVEMENTFLAG_PITCH_UP :
Unit.h
MOVEMENTFLAG_RIGHT :
Unit.h
MOVEMENTFLAG_ROOT :
Unit.h
MOVEMENTFLAG_SPLINE_ELEVATION :
Unit.h
MOVEMENTFLAG_STRAFE_LEFT :
Unit.h
MOVEMENTFLAG_STRAFE_RIGHT :
Unit.h
MOVEMENTFLAG_SWIMMING :
Unit.h
MOVEMENTFLAG_WALKING :
Unit.h
MOVEMENTFLAG_WATERWALKING :
Unit.h
MOVIE_ID_GATES :
zone_dragonblight.cpp
MPQ_CHECK :
Warden.h
MSG_ANUBARAK :
trial_of_the_crusader.h
MSG_BEASTS :
trial_of_the_crusader.h
MSG_CRUSADERS :
trial_of_the_crusader.h
MSG_JARAXXUS :
trial_of_the_crusader.h
MSG_LICH_KING :
trial_of_the_crusader.h
MSG_VALKIRIES :
trial_of_the_crusader.h
MUSIC_ENCOUNTER :
boss_icecrown_gunship_battle.cpp
MUSIC_FINAL :
boss_the_lich_king.cpp
MUSIC_FROZEN_THRONE :
boss_the_lich_king.cpp
MUSIC_FURY_OF_FROSTMOURNE :
boss_the_lich_king.cpp
MUSIC_SPECIAL :
boss_the_lich_king.cpp
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