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EditorGUI.ColorField

static function ColorField (position : Rect, value : Color) : Color

static function ColorField (position : Rect, label : string, value : Color) : Color

static function ColorField (position : Rect, label : GUIContent, value : Color) : Color

Parameters

NameDescription
position Rectangle on the screen to use for the field.
label Optional label to display in front of the field.
value The color to edit.

Returns

Color - The color selected by the user.

Description

Make a field for selecting a Color.


Color field in an Editor Window.

// Change The color of the selected Game Objects

class EditorGUIColorField extends EditorWindow {

var matColor : Color = Color.white;
@MenuItem("Examples/Massive Color Change")
static function Init() {
var window = GetWindow(EditorGUIColorField);
window.position = Rect(0,0,170,60);
window.Show();
}
function OnGUI() {
matColor = EditorGUI.ColorField(Rect(3,3,position.width - 6, 15),
"New Color:",
matColor);
if(GUI.Button(Rect(3,25,position.width-6, 30),"Change!"))
ChangeColors();
}

function ChangeColors() {
if(Selection.activeGameObject)
for(var t in Selection.gameObjects)
if(t.renderer)
t.renderer.sharedMaterial.color = matColor;
}
}