static function ColorField (position : Rect, label : GUIContent, value : Color) : Color
Parameters
Name | Description |
position |
Rectangle on the screen to use for the field.
|
label |
Optional label to display in front of the field.
|
value |
The color to edit.
|
Returns
Color - The color selected by the user.
Description
Make a field for selecting a Color.
Color field in an Editor Window.
class EditorGUIColorField
extends EditorWindow {
var matColor :
Color =
Color.white;
@
MenuItem(
"Examples/Massive Color Change")
static function Init() {
var window = GetWindow(EditorGUIColorField);
window.position =
Rect(0,0,170,60);
window.Show();
}
function OnGUI() {
matColor =
EditorGUI.ColorField(
Rect(3,3,position.width - 6, 15),
"New Color:",
matColor);
if(
GUI.Button(
Rect(3,25,position.width-6, 30),
"Change!"))
ChangeColors();
}
function ChangeColors() {
if(
Selection.activeGameObject)
for(
var t
in Selection.gameObjects)
if(t.renderer)
t.renderer.sharedMaterial.color = matColor;
}
}