static function TextArea (position : Rect, text : string, style : GUIStyle = EditorStyles.textField) : string
Parameters
Name | Description |
position |
Rectangle on the screen to use for the text field.
|
text |
The text to edit.
|
style |
Optional GUIStyle.
|
Returns
string - The text entered by the user.
Description
Make a text area.
This works just like GUI.TextArea, but correctly responds to select all, copy, paste etc. in the editor.
Text Area in an Editor Window.
class EditorGUITextArea
extends EditorWindow {
var note :
String =
"Notes:\n->";
@
MenuItem(
"Examples/Notes")
static function Init() {
var window = GetWindow(EditorGUITextArea);
window.Show();
}
function OnGUI() {
note =
EditorGUI.TextArea(
Rect(3,3,position.width - 6, position.height - 35), note);
if(
GUI.Button(
Rect(0, position.height - 30, position.width, 25),
"Close"))
this.Close();
}
}