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EditorGUI.Slider

static function Slider (position : Rect, value : float, leftValue : float, rightValue : float) : float

static function Slider (position : Rect, label : string, value : float, leftValue : float, rightValue : float) : float

static function Slider (position : Rect, label : GUIContent, value : float, leftValue : float, rightValue : float) : float

Parameters

NameDescription
position Rectangle on the screen to use for the slider.
label Optional label in front of the slider.
value The value the slider shows. This determines the position of the draggable thumb.
leftValue The value at the left end of the slider.
rightValue The value at the right end of the slider.

Returns

float - The value that has been set by the user.

Description

Make a slider the user can drag to change a value between a min and a max.


Slider in an Editor Window.

// Editor script that lets you scale the selected GameObject between 1 and 100

class EditorGUISlider extends EditorWindow {

var scale : float = 1.0;

@MenuItem("Examples/EditorGUI Slider usage")
static function Init() {
var window = GetWindow(EditorGUISlider);
window.position = Rect(0,0,150,30);
window.Show();
}

function OnGUI() {
scale = EditorGUI.Slider(Rect(5,5,150,20),scale,1, 100);
}
function OnInspectorUpdate() {
if(Selection.activeTransform)
Selection.activeTransform.localScale = Vector3(scale, scale, scale);
}
}

static function Slider (position : Rect, property : SerializedProperty, leftValue : float, rightValue : float) : void

static function Slider (position : Rect, property : SerializedProperty, leftValue : float, rightValue : float, label : string) : void

static function Slider (position : Rect, property : SerializedProperty, leftValue : float, rightValue : float, label : GUIContent) : void

Parameters

NameDescription
position Rectangle on the screen to use for the slider.
label Optional label in front of the slider.
property The value the slider shows. This determines the position of the draggable thumb.
leftValue The value at the left end of the slider.
rightValue The value at the right end of the slider.

Description

Make a slider the user can drag to change a value between a min and a max.