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DB2Storage< AchievementEntry > | sAchievementStore ("Achievement.db2", AchievementFormat, HOTFIX_SEL_ACHIEVEMENT) |
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DB2Storage< AreaGroupMemberEntry > | sAreaGroupMemberStore ("AreaGroupMember.db2", AreaGroupMemberFormat, HOTFIX_SEL_AREA_GROUP_MEMBER) |
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DB2Storage< AuctionHouseEntry > | sAuctionHouseStore ("AuctionHouse.db2", AuctionHouseFormat, HOTFIX_SEL_AUCTION_HOUSE) |
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DB2Storage< BarberShopStyleEntry > | sBarberShopStyleStore ("BarberShopStyle.db2", BarberShopStyleFormat, HOTFIX_SEL_BARBER_SHOP_STYLE) |
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DB2Storage
< BattlePetBreedQualityEntry > | sBattlePetBreedQualityStore ("BattlePetBreedQuality.db2", BattlePetBreedQualityFormat, HOTFIX_SEL_BATTLE_PET_BREED_QUALITY) |
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DB2Storage
< BattlePetBreedStateEntry > | sBattlePetBreedStateStore ("BattlePetBreedState.db2", BattlePetBreedStateFormat, HOTFIX_SEL_BATTLE_PET_BREED_STATE) |
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DB2Storage< BattlePetSpeciesEntry > | sBattlePetSpeciesStore ("BattlePetSpecies.db2", BattlePetSpeciesFormat, HOTFIX_SEL_BATTLE_PET_SPECIES) |
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DB2Storage
< BattlePetSpeciesStateEntry > | sBattlePetSpeciesStateStore ("BattlePetSpeciesState.db2", BattlePetSpeciesStateFormat, HOTFIX_SEL_BATTLE_PET_SPECIES_STATE) |
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DB2Storage< BroadcastTextEntry > | sBroadcastTextStore ("BroadcastText.db2", BroadcastTextFormat, HOTFIX_SEL_BROADCAST_TEXT) |
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DB2Storage< CharStartOutfitEntry > | sCharStartOutfitStore ("CharStartOutfit.db2", CharStartOutfitFormat, HOTFIX_SEL_CHAR_START_OUTFIT) |
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DB2Storage
< ChrClassesXPowerTypesEntry > | sChrClassesXPowerTypesStore ("ChrClassesXPowerTypes.db2", ChrClassesXPowerTypesFormat, HOTFIX_SEL_CHR_CLASSES_X_POWER_TYPES) |
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DB2Storage
< CinematicSequencesEntry > | sCinematicSequencesStore ("CinematicSequences.db2", CinematicSequencesFormat, HOTFIX_SEL_CINEMATIC_SEQUENCES) |
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DB2Storage
< CreatureDisplayInfoEntry > | sCreatureDisplayInfoStore ("CreatureDisplayInfo.db2", CreatureDisplayInfoFormat, HOTFIX_SEL_CREATURE_DISPLAY_INFO) |
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DB2Storage< CreatureTypeEntry > | sCreatureTypeStore ("CreatureType.db2", CreatureTypeFormat, HOTFIX_SEL_CREATURE_TYPE) |
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DB2Storage< CriteriaEntry > | sCriteriaStore ("Criteria.db2", CriteriaFormat, HOTFIX_SEL_CRITERIA) |
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DB2Storage< CriteriaTreeEntry > | sCriteriaTreeStore ("CriteriaTree.db2", CriteriaTreeFormat, HOTFIX_SEL_CRITERIA_TREE) |
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DB2Storage< CurrencyTypesEntry > | sCurrencyTypesStore ("CurrencyTypes.db2", CurrencyTypesFormat, HOTFIX_SEL_CURRENCY_TYPES) |
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DB2Storage< CurvePointEntry > | sCurvePointStore ("CurvePoint.db2", CurvePointFormat, HOTFIX_SEL_CURVE_POINT) |
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DB2Storage
< DestructibleModelDataEntry > | sDestructibleModelDataStore ("DestructibleModelData.db2", DestructibleModelDataFormat, HOTFIX_SEL_DESTRUCTIBLE_MODEL_DATA) |
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DB2Storage
< DurabilityQualityEntry > | sDurabilityQualityStore ("DurabilityQuality.db2", DurabilityQualityFormat, HOTFIX_SEL_DURABILITY_QUALITY) |
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DB2Storage< GameObjectsEntry > | sGameObjectsStore ("GameObjects.db2", GameObjectsFormat, HOTFIX_SEL_GAMEOBJECTS) |
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DB2Storage< GameTablesEntry > | sGameTablesStore ("GameTables.db2", GameTablesFormat, HOTFIX_SEL_GAME_TABLES) |
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DB2Storage< GarrAbilityEntry > | sGarrAbilityStore ("GarrAbility.db2", GarrAbilityFormat, HOTFIX_SEL_GARR_ABILITY) |
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DB2Storage< GarrBuildingEntry > | sGarrBuildingStore ("GarrBuilding.db2", GarrBuildingFormat, HOTFIX_SEL_GARR_BUILDING) |
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DB2Storage
< GarrBuildingPlotInstEntry > | sGarrBuildingPlotInstStore ("GarrBuildingPlotInst.db2", GarrBuildingPlotInstFormat, HOTFIX_SEL_GARR_BUILDING_PLOT_INST) |
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DB2Storage< GarrClassSpecEntry > | sGarrClassSpecStore ("GarrClassSpec.db2", GarrClassSpecFormat, HOTFIX_SEL_GARR_CLASS_SPEC) |
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DB2Storage< GarrFollowerEntry > | sGarrFollowerStore ("GarrFollower.db2", GarrFollowerFormat, HOTFIX_SEL_GARR_FOLLOWER) |
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DB2Storage
< GarrFollowerXAbilityEntry > | sGarrFollowerXAbilityStore ("GarrFollowerXAbility.db2", GarrFollowerXAbilityFormat, HOTFIX_SEL_GARR_FOLLOWER_X_ABILITY) |
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DB2Storage< GarrPlotBuildingEntry > | sGarrPlotBuildingStore ("GarrPlotBuilding.db2", GarrPlotBuildingFormat, HOTFIX_SEL_GARR_PLOT_BUILDING) |
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DB2Storage< GarrPlotEntry > | sGarrPlotStore ("GarrPlot.db2", GarrPlotFormat, HOTFIX_SEL_GARR_PLOT) |
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DB2Storage< GarrPlotInstanceEntry > | sGarrPlotInstanceStore ("GarrPlotInstance.db2", GarrPlotInstanceFormat, HOTFIX_SEL_GARR_PLOT_INSTANCE) |
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DB2Storage< GarrSiteLevelEntry > | sGarrSiteLevelStore ("GarrSiteLevel.db2", GarrSiteLevelFormat, HOTFIX_SEL_GARR_SITE_LEVEL) |
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DB2Storage
< GarrSiteLevelPlotInstEntry > | sGarrSiteLevelPlotInstStore ("GarrSiteLevelPlotInst.db2", GarrSiteLevelPlotInstFormat, HOTFIX_SEL_GARR_SITE_LEVEL_PLOT_INST) |
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DB2Storage< GlyphSlotEntry > | sGlyphSlotStore ("GlyphSlot.db2", GlyphSlotFormat, HOTFIX_SEL_GLYPH_SLOT) |
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DB2Storage< GuildPerkSpellsEntry > | sGuildPerkSpellsStore ("GuildPerkSpells.db2", GuildPerkSpellsFormat, HOTFIX_SEL_GUILD_PERK_SPELLS) |
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DB2Storage< HeirloomEntry > | sHeirloomStore ("Heirloom.db2", HeirloomFormat, HOTFIX_SEL_HEIRLOOM) |
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DB2Storage< HolidaysEntry > | sHolidaysStore ("Holidays.db2", HolidaysEntryFormat, HOTFIX_SEL_HOLIDAYS) |
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DB2Storage< ImportPriceArmorEntry > | sImportPriceArmorStore ("ImportPriceArmor.db2", ImportPriceArmorFormat, HOTFIX_SEL_IMPORT_PRICE_ARMOR) |
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DB2Storage
< ImportPriceQualityEntry > | sImportPriceQualityStore ("ImportPriceQuality.db2", ImportPriceQualityFormat, HOTFIX_SEL_IMPORT_PRICE_QUALITY) |
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DB2Storage
< ImportPriceShieldEntry > | sImportPriceShieldStore ("ImportPriceShield.db2", ImportPriceShieldFormat, HOTFIX_SEL_IMPORT_PRICE_SHIELD) |
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DB2Storage
< ImportPriceWeaponEntry > | sImportPriceWeaponStore ("ImportPriceWeapon.db2", ImportPriceWeaponFormat, HOTFIX_SEL_IMPORT_PRICE_WEAPON) |
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DB2Storage< ItemAppearanceEntry > | sItemAppearanceStore ("ItemAppearance.db2", ItemAppearanceFormat, HOTFIX_SEL_ITEM_APPEARANCE) |
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DB2Storage< ItemBonusEntry > | sItemBonusStore ("ItemBonus.db2", ItemBonusFormat, HOTFIX_SEL_ITEM_BONUS) |
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DB2Storage
< ItemBonusTreeNodeEntry > | sItemBonusTreeNodeStore ("ItemBonusTreeNode.db2", ItemBonusTreeNodeFormat, HOTFIX_SEL_ITEM_BONUS_TREE_NODE) |
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DB2Storage< ItemClassEntry > | sItemClassStore ("ItemClass.db2", ItemClassFormat, HOTFIX_SEL_ITEM_CLASS) |
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DB2Storage< ItemCurrencyCostEntry > | sItemCurrencyCostStore ("ItemCurrencyCost.db2", ItemCurrencyCostFormat, HOTFIX_SEL_ITEM_CURRENCY_COST) |
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DB2Storage
< ItemDisenchantLootEntry > | sItemDisenchantLootStore ("ItemDisenchantLoot.db2", ItemDisenchantLootFormat, HOTFIX_SEL_ITEM_DISENCHANT_LOOT) |
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DB2Storage< ItemEffectEntry > | sItemEffectStore ("ItemEffect.db2", ItemEffectFormat, HOTFIX_SEL_ITEM_EFFECT) |
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DB2Storage< ItemEntry > | sItemStore ("Item.db2", ItemFormat, HOTFIX_SEL_ITEM) |
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DB2Storage< ItemExtendedCostEntry > | sItemExtendedCostStore ("ItemExtendedCost.db2", ItemExtendedCostFormat, HOTFIX_SEL_ITEM_EXTENDED_COST) |
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DB2Storage
< ItemLimitCategoryEntry > | sItemLimitCategoryStore ("ItemLimitCategory.db2", ItemLimitCategoryFormat, HOTFIX_SEL_ITEM_LIMIT_CATEGORY) |
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DB2Storage
< ItemModifiedAppearanceEntry > | sItemModifiedAppearanceStore ("ItemModifiedAppearance.db2", ItemModifiedAppearanceFormat, HOTFIX_SEL_ITEM_MODIFIED_APPEARANCE) |
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DB2Storage< ItemPriceBaseEntry > | sItemPriceBaseStore ("ItemPriceBase.db2", ItemPriceBaseFormat, HOTFIX_SEL_ITEM_PRICE_BASE) |
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DB2Storage
< ItemRandomPropertiesEntry > | sItemRandomPropertiesStore ("ItemRandomProperties.db2", ItemRandomPropertiesFormat, HOTFIX_SEL_ITEM_RANDOM_PROPERTIES) |
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DB2Storage< ItemRandomSuffixEntry > | sItemRandomSuffixStore ("ItemRandomSuffix.db2", ItemRandomSuffixFormat, HOTFIX_SEL_ITEM_RANDOM_SUFFIX) |
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DB2Storage< ItemSparseEntry > | sItemSparseStore ("Item-sparse.db2", ItemSparseFormat, HOTFIX_SEL_ITEM_SPARSE) |
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DB2Storage< ItemSpecEntry > | sItemSpecStore ("ItemSpec.db2", ItemSpecFormat, HOTFIX_SEL_ITEM_SPEC) |
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DB2Storage< ItemSpecOverrideEntry > | sItemSpecOverrideStore ("ItemSpecOverride.db2", ItemSpecOverrideFormat, HOTFIX_SEL_ITEM_SPEC_OVERRIDE) |
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DB2Storage
< ItemToBattlePetSpeciesEntry > | sItemToBattlePetSpeciesStore ("ItemToBattlePetSpecies.db2", ItemToBattlePetSpeciesFormat, HOTFIX_SEL_ITEM_TO_BATTLE_PET_SPECIES) |
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DB2Storage< ItemXBonusTreeEntry > | sItemXBonusTreeStore ("ItemXBonusTree.db2", ItemXBonusTreeFormat, HOTFIX_SEL_ITEM_X_BONUS_TREE) |
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DB2Storage< KeyChainEntry > | sKeyChainStore ("KeyChain.db2", KeyChainFormat, HOTFIX_SEL_KEY_CHAIN) |
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DB2Storage< MailTemplateEntry > | sMailTemplateStore ("MailTemplate.db2", MailTemplateFormat, HOTFIX_SEL_MAIL_TEMPLATE) |
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DB2Storage< ModifierTreeEntry > | sModifierTreeStore ("ModifierTree.db2", ModifierTreeFormat, HOTFIX_SEL_MODIFIER_TREE) |
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DB2Storage< MountCapabilityEntry > | sMountCapabilityStore ("MountCapability.db2", MountCapabilityFormat, HOTFIX_SEL_MOUNT_CAPABILITY) |
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DB2Storage< MountEntry > | sMountStore ("Mount.db2", MountFormat, HOTFIX_SEL_MOUNT) |
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DB2Storage
< MountTypeXCapabilityEntry > | sMountTypeXCapabilityStore ("MountTypeXCapability.db2", MountTypeXCapabilityFormat, HOTFIX_SEL_MOUNT_TYPE_X_CAPABILITY) |
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DB2Storage< NameGenEntry > | sNameGenStore ("NameGen.db2", NameGenFormat, HOTFIX_SEL_NAME_GEN) |
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DB2Storage< NamesProfanityEntry > | sNamesProfanityStore ("NamesProfanity.db2", NamesProfanityFormat, HOTFIX_SEL_NAMES_PROFANITY) |
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DB2Storage< NamesReservedEntry > | sNamesReservedStore ("NamesReserved.db2", NamesReservedFormat, HOTFIX_SEL_NAMES_RESERVED) |
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DB2Storage
< NamesReservedLocaleEntry > | sNamesReservedLocaleStore ("NamesReservedLocale.db2", NamesReservedLocaleFormat, HOTFIX_SEL_NAMES_RESERVED_LOCALE) |
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DB2Storage
< OverrideSpellDataEntry > | sOverrideSpellDataStore ("OverrideSpellData.db2", OverrideSpellDataFormat, HOTFIX_SEL_OVERRIDE_SPELL_DATA) |
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DB2Storage< PhaseXPhaseGroupEntry > | sPhaseXPhaseGroupStore ("PhaseXPhaseGroup.db2", PhaseXPhaseGroupFormat, HOTFIX_SEL_PHASE_X_PHASE_GROUP) |
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DB2Storage< PlayerConditionEntry > | sPlayerConditionStore ("PlayerCondition.db2", PlayerConditionFormat, HOTFIX_SEL_PLAYER_CONDITION) |
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DB2Storage< QuestMoneyRewardEntry > | sQuestMoneyRewardStore ("QuestMoneyReward.db2", QuestMoneyRewardFormat, HOTFIX_SEL_QUEST_MONEY_REWARD) |
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DB2Storage< QuestPackageItemEntry > | sQuestPackageItemStore ("QuestPackageItem.db2", QuestPackageItemfmt, HOTFIX_SEL_QUEST_PACKAGE_ITEM) |
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DB2Storage< QuestSortEntry > | sQuestSortStore ("QuestSort.db2", QuestSortFormat, HOTFIX_SEL_QUEST_SORT) |
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DB2Storage< QuestV2Entry > | sQuestV2Store ("QuestV2.db2", QuestV2Format, HOTFIX_SEL_QUEST_V2) |
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DB2Storage< QuestXPEntry > | sQuestXPStore ("QuestXP.db2", QuestXPFormat, HOTFIX_SEL_QUEST_XP) |
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DB2Storage
< ScalingStatDistributionEntry > | sScalingStatDistributionStore ("ScalingStatDistribution.db2", ScalingStatDistributionFormat, HOTFIX_SEL_SCALING_STAT_DISTRIBUTION) |
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DB2Storage< SoundEntriesEntry > | sSoundEntriesStore ("SoundEntries.db2", SoundEntriesFormat, HOTFIX_SEL_SOUND_ENTRIES) |
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DB2Storage
< SpecializationSpellsEntry > | sSpecializationSpellsStore ("SpecializationSpells.db2", SpecializationSpellsFormat, HOTFIX_SEL_SPECIALIZATION_SPELLS) |
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DB2Storage
< SpellAuraRestrictionsEntry > | sSpellAuraRestrictionsStore ("SpellAuraRestrictions.db2", SpellAuraRestrictionsFormat, HOTFIX_SEL_SPELL_AURA_RESTRICTIONS) |
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DB2Storage< SpellCastTimesEntry > | sSpellCastTimesStore ("SpellCastTimes.db2", SpellCastTimesFormat, HOTFIX_SEL_SPELL_CAST_TIMES) |
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DB2Storage
< SpellCastingRequirementsEntry > | sSpellCastingRequirementsStore ("SpellCastingRequirements.db2", SpellCastingRequirementsFormat, HOTFIX_SEL_SPELL_CASTING_REQUIREMENTS) |
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DB2Storage
< SpellClassOptionsEntry > | sSpellClassOptionsStore ("SpellClassOptions.db2", SpellClassOptionsFormat, HOTFIX_SEL_SPELL_CLASS_OPTIONS) |
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DB2Storage< SpellDurationEntry > | sSpellDurationStore ("SpellDuration.db2", SpellDurationFormat, HOTFIX_SEL_SPELL_DURATION) |
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DB2Storage
< SpellItemEnchantmentConditionEntry > | sSpellItemEnchantmentConditionStore ("SpellItemEnchantmentCondition.db2", SpellItemEnchantmentConditionFormat, HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT_CONDITION) |
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DB2Storage< SpellLearnSpellEntry > | sSpellLearnSpellStore ("SpellLearnSpell.db2", SpellLearnSpellFormat, HOTFIX_SEL_SPELL_LEARN_SPELL) |
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DB2Storage< SpellMiscEntry > | sSpellMiscStore ("SpellMisc.db2", SpellMiscFormat, HOTFIX_SEL_SPELL_MISC) |
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DB2Storage
< SpellPowerDifficultyEntry > | sSpellPowerDifficultyStore ("SpellPowerDifficulty.db2", SpellPowerDifficultyFormat, HOTFIX_SEL_SPELL_POWER_DIFFICULTY) |
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DB2Storage< SpellPowerEntry > | sSpellPowerStore ("SpellPower.db2", SpellPowerFormat, HOTFIX_SEL_SPELL_POWER) |
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DB2Storage< SpellRadiusEntry > | sSpellRadiusStore ("SpellRadius.db2", SpellRadiusFormat, HOTFIX_SEL_SPELL_RADIUS) |
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DB2Storage< SpellRangeEntry > | sSpellRangeStore ("SpellRange.db2", SpellRangeFormat, HOTFIX_SEL_SPELL_RANGE) |
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DB2Storage< SpellReagentsEntry > | sSpellReagentsStore ("SpellReagents.db2", SpellReagentsFormat, HOTFIX_SEL_SPELL_REAGENTS) |
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DB2Storage< SpellRuneCostEntry > | sSpellRuneCostStore ("SpellRuneCost.db2", SpellRuneCostFormat, HOTFIX_SEL_SPELL_RUNE_COST) |
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DB2Storage< SpellTotemsEntry > | sSpellTotemsStore ("SpellTotems.db2", SpellTotemsFormat, HOTFIX_SEL_SPELL_TOTEMS) |
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DB2Storage
< SpellXSpellVisualEntry > | sSpellXSpellVisualStore ("SpellXSpellVisual.db2", SpellXSpellVisualFormat, HOTFIX_SEL_SPELL_X_SPELL_VISUAL) |
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DB2Storage< TaxiNodesEntry > | sTaxiNodesStore ("TaxiNodes.db2", TaxiNodesFormat, HOTFIX_SEL_TAXI_NODES) |
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DB2Storage< TaxiPathEntry > | sTaxiPathStore ("TaxiPath.db2", TaxiPathFormat, HOTFIX_SEL_TAXI_PATH) |
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DB2Storage< TaxiPathNodeEntry > | sTaxiPathNodeStore ("TaxiPathNode.db2", TaxiPathNodeFormat, HOTFIX_SEL_TAXI_PATH_NODE) |
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DB2Storage< TotemCategoryEntry > | sTotemCategoryStore ("TotemCategory.db2", TotemCategoryFormat, HOTFIX_SEL_TOTEM_CATEGORY) |
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DB2Storage< ToyEntry > | sToyStore ("Toy.db2", ToyFormat, HOTFIX_SEL_TOY) |
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DB2Storage
< TransportAnimationEntry > | sTransportAnimationStore ("TransportAnimation.db2", TransportAnimationFormat, HOTFIX_SEL_TRANSPORT_ANIMATION) |
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DB2Storage
< TransportRotationEntry > | sTransportRotationStore ("TransportRotation.db2", TransportRotationFormat, HOTFIX_SEL_TRANSPORT_ROTATION) |
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DB2Storage< UnitPowerBarEntry > | sUnitPowerBarStore ("UnitPowerBar.db2", UnitPowerBarFormat, HOTFIX_SEL_UNIT_POWER_BAR) |
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DB2Storage< WorldMapOverlayEntry > | sWorldMapOverlayStore ("WorldMapOverlay.db2", WorldMapOverlayFormat, HOTFIX_SEL_WORLD_MAP_OVERLAY) |
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TaxiMask | sTaxiNodesMask |
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TaxiMask | sOldContinentsNodesMask |
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TaxiMask | sHordeTaxiNodesMask |
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TaxiMask | sAllianceTaxiNodesMask |
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TaxiPathSetBySource | sTaxiPathSetBySource |
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TaxiPathNodesByPath | sTaxiPathNodesByPath |
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uint32 | DB2FilesCount = 0 |
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