static var color : Color
Description
Global tinting color for the GUI.
This will affect both backgrounds & text colors.
See Also: backgroundColor, contentColor.
Yellow Color on the GUI Controls.
function OnGUI() {
GUI.color =
Color.yellow;
GUI.Label (
Rect (10, 10, 100, 20),
"Hello World!");
GUI.Box(
Rect(10, 50, 50, 50),
"A BOX");
GUI.Button(
Rect(10,110,70,30),
"A button");
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void OnGUI() {
GUI.color =
Color.yellow;
GUI.Label(
new Rect(10, 10, 100, 20),
"Hello World!");
GUI.Box(
new Rect(10, 50, 50, 50),
"A BOX");
GUI.Button(
new Rect(10, 110, 70, 30),
"A button");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
OnGUI():
GUI.color =
Color.yellow GUI.Label(
Rect(10, 10, 100, 20), 'Hello World!')
GUI.Box(
Rect(10, 50, 50, 50), 'A BOX')
GUI.Button(
Rect(10, 110, 70, 30), 'A button')