static function Button (position : Rect, content : GUIContent, style : GUIStyle) : bool
Parameters
Name | Description |
position |
Rectangle on the screen to use for the button.
|
text |
Text to display on the button.
|
image |
Texture to display on the button.
|
content |
Text, image and tooltip for this button.
|
style |
The style to use. If left out, the button style from the current GUISkin is used.
|
Returns
bool - /true/ when the users clicks the button
Description
Make a single press button. The user clicks them and something happens immediately.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Texture btnTexture;
void OnGUI() {
if (!btnTexture) {
Debug.LogError(
"Please assign a texture on the inspector");
return;
}
if (
GUI.Button(
new Rect(10, 10, 50, 50), btnTexture))
Debug.Log(
"Clicked the button with an image");
if (
GUI.Button(
new Rect(10, 70, 50, 30),
"Click"))
Debug.Log(
"Clicked the button with text");
}
}